DOWNLOAD & INSTALLATION (latest vesion: 2025-04-21)

Oh, this is in patch 7.5 too. If you just want to play with that bugfix with a save game of 7.4, you just copy the Python/PAE/PAE_Disasters.py.
 
This file look same then in previous realize 7.4 ("PAE_Disasters.py" 28/01/2025 12:13 90kb size), indeed i overwrite file with the file in patch 7.5, but bug still there.

adress: ...Sid Meier's Civilization IV Beyond the Sword\Beyond the Sword\Mods\Pie'sAncientEurope\Assets\Python\PAE
 
hm... could you tell me the error message?or the line(s) of error ?
which line of the file PAE_Disasters?
 
I try to play only with bug fix as you suggested and copied the single file but problem is not solved. I don't have any error message, i loaded my previous save game (after i just copied "PAE_Disasters.py" from 7.5 into old directory) and the bug was still there when i reloaded. It's same version of the file "PAE_Disasters.py" in v. 7.4 = PAE_Disasters.py in v. 7.5 so i doubt that it can solve the bug (meanwhile barbars have spawned there i guess because technically is a non vision area and took my city).

FOR REFERENCE: https://forums.civfanatics.com/threads/suggestions-and-bug-reports.529685/page-8
 

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oh... the black hole is a different bug! I don't know yet how this comes about....
 
yes, a save would be great, but this one is 7.4. I can't open it.
And: I might need a save right before the black hole appears....

Patch 7.6:

-) Bugfix: Domestic Advisor (SPECIALBUILDING_TEMPLE)
-) Bugfix: leaderheads: diplomacy and city music (some leaders didn't work)
-) Bugfix: some wrong letters in pedia texts
-) Bugfix: special trade bonus (camel archer unitclass instead unit)
-) Update: long sword topic
-) Update: parthian shot promotion
-) Updates in late antiquity (techs, crossbow)

(not save game compatible)

Patch 7.7:

-) bugfix: city state in advanced games
-) city states can create emigrants (they can't found cities anyway)
-) bugfix: early temples (Special_Building_Temple completely removed)
-) Alphabetical order of cities in go2city-popup and trade route advisor (capital is shown first)
-) possible bugfix: black hole (?!)

(not save game compatible)

Patch 7.8:

- New feature: City fires (see City Concept)
- Foreign Advisors adapted to the PAE GUI
- Bugfix: PAE_Christians
- New feature: Religious Conflicts (Part 1): poly->mono
- Updated feature: Religious Conflicts (Part 2): mono->poly
- In progress: Religious Conflicts (Part 3): Christians internal
- Bugfix: HolyMountainEvent
- Hunters can now also build watchtowers with money
- DomesticAdvisor: Donkey added
(31 files have been changed)

A new update is available in the download thread. With 2 new interesting features!
 
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UPDATES 7.9:

- Bugfix: HolyMountain
- New feature: Elephants can spread ele bonus in jungle when there is no bonus and more than 50% jungle around 5x5
- Legio Imperialis: ST 15 (instead of 14)
- Bugfix: ICON BULLET
- Bugfix: Build limes button on forbidden terrain
- less huns on advanced starts
- less brothel warnings (and effects)
- GUI update: Terrain that can't be settled
- GUI update: Money warning if improvement cost > player's gold
- GUI update: no movement on terrain/features (units, plots)
- GUI update: chariots: movement on forests: road required
- New feature: Great Prophets now can terraform desert to plains or tundra to grassland (removes unit then)
- GUI: for scenarios: main interface players list: no (static) civ button (was in a wrong color)
(21 files changed)

savegame compatible to 7.8
 
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"- less brothel warnings (and effects)"

I particularly appreciate this, honestly it was a bit too much. Your work is very much appreciated. Thank you!
 
UPDATES 7.10:

- Merchantship (new skin, without cannons, thanks to Mardonius for finding it & Mighty Toad for making it)
- Bugfix: PAE_Christen
- Bugfix: Domestic Advisor (Clams)
- Wind Furnace Site: required wind furnaces reduced
- Bugfix: Player List (Main Interface)
- Domestic Advisor: cultivation overview now includes bonus buttons for bonus information (name, number owned)
- Main Interface Player Points List: a player with vassals (hegemons) now has a golden star
- Domestic Advisor: new column: number of religions/revolt limit
- Bugfix: Religious Advisor: 0% religion
- Bugfix: CityBarHelp
- Bugfix: MainInterface: research buttons bar
- Bugfix: AI tech research
- GUI: CityBarHelpText: city status added
- GUI: UnitHelpText: reduced UnitDetailInfo starting at 10 units, not as in BTS with more than 15 units

edit: save compatible to 7.8 and 7.9
 
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UPDATES 7.10:

- Merchantship (new skin, without cannons, thanks to Mardonius for finding it & Mighty Toad for making it)
- Bugfix: PAE_Christen
- Bugfix: Domestic Advisor (Clams)
- Wind Furnace Site: required wind furnaces reduced
- Bugfix: Player List (Main Interface)
- Domestic Advisor: cultivation overview now includes bonus buttons for bonus information (name, number owned)
- Main Interface Player Points List: a player with vassals (hegemons) now has a golden star
- Domestic Advisor: new column: number of religions/revolt limit
- Bugfix: Religious Advisor: 0% religion
- Bugfix: CityBarHelp
- Bugfix: MainInterface: research buttons bar
- Bugfix: AI tech research
- GUI: CityBarHelpText: city status added
- GUI: UnitHelpText: reduced UnitDetailInfo starting at 10 units, not as in BTS with more than 15 units
Thanks Pie

Happy Easter!

As a matter of interest is 7.10 save game compatable or shall I start afresh?
 
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