Note, though, if you fancy making a modmod or something like that... give me a shout, I have a couple unfinished art assets.
I didn't had time and motivation to fully finish them during 2010, afterwards, my schedule freed up a bit, but the development stopped. The Civ4 modding community is a lot less active after Civ5's launch as well, so I never saw a real point in finishing/releasing them. If you need or want them, I had a reason to work on them... (would probably take some weeks, though, I would have to relearn how to use some modding tools).
They're not much assets, though, they are:
- Unity Rover (model+texture done, no animations yet)
- Rover (model+texture done, no animations yet)
- Cult city set (1x1 and 1x2 buildings mostly done, need 2 more 1x1 and 2x2 buildings, need ground texture)
- Human-style dimension gate (model finished, texture needs work)
- Generic reactor/science building (model finished, texture needs work)
Cheers, LT.
Cool. I'd certainly include them in a patch. Because the Civ5 DLL code still hasn't been released, and because I'm finding the PBEM very fun, I'm almost getting an itch to do some Planetfall modding again.
Cool. I'd certainly include them in a patch. Because the Civ5 DLL code still hasn't been released, and because I'm finding the PBEM very fun, I'm almost getting an itch to do some Planetfall modding again.
Hey, cool to hear. Since there's some interesting, I'm going to show what I have around at the moment - as you can see the rovers are complete (sans animation, as mentioned before), the rest definitely needs some work. There's also a science/reactor building, but it looks even more boring without a decent texture.Cool. I'd certainly include them in a patch. Because the Civ5 DLL code still hasn't been released, and because I'm finding the PBEM very fun, I'm almost getting an itch to do some Planetfall modding again.
Oh, I do agree with your opinion - that is in fact one of the reasons why I never touched the rover back then.I'd rather have the improvements be made to a model of SMAC's iconic design however.
On that note, I've made a model and a basic texture of something that is closer to the SMAC rover design (I made it a bit "beefier"... I think I channelled some bits of Mass Effect's Mako design as well as the Batman tumbler design into it, filled the reactor section with sort of a cargo/stuff compartment and put on a basic texture for the moment - used some new techniques I've picked up since last year, though) - might still be too far away from the iconic design, but it's hard for me to tell off-hand, I could need a cross-check... any opinions?Well, back to the drawing board (which is a nice change of pace to do that again!).
What's Civ4 Complete?