Turn 0 (374): I sell DR to Hammurabi for 170 gold and his map. I also sell Gunpowder to ZY for 400 gold and his map. Oromo Warriors should slow down Cathy a bit. We're already fighting the Cold War against Russia. The National Park city is being done wrong. You need first to lumbermill a couple of the forests so they can worked until the park is complete. I go Free Speech + State Property for a whopping 3 turns of anarchy. We can later move to Free Market for the Sushi, but right now our distance maintenance is a killer. Galleon loads up with troops and leaves Babylon to conquer that barb island.
Turns 1-2 (375-376): Not a lot to report during anarchy. Some ancient writings were discovered (by looters?) in Washington, boosting +4

for the monastery in exchange for 17 gold. Sitting Bull completes Versailles.
Turn 3 (377): Hurricane hits Washington.

Courthouse and granary destroyed. Could be worse. Research now -18 gpt at 90%, but raking in a respectable 1249

/turn. I fire some priests and hire some merchants so that we run break even at 90% and get 1231

/turn. Once Biology is in and the cities grow, we will run down the tech tree like a cheetah. We don't need three surplus Great Scientists, so Rene Descartes can go found an academy in San Francisco.
New York -> work boat. Miami -> settler. I am trying to grab that coal for Roosevelt before anyone else gets there first. Brennus already has a city on the island.
Turn 4 (378): Troops land near Polynesian, it has two LBs for defense. More importantly, it has coal.

I cancel the settler party. Philly -> batch of spies. Let's use our surplus EP points, shall we. Cathy has some nice towns we could sabotage.
Turn 5 (379): Polynesian taken and gifted to Roosevelt. I'll ferry a worker over to hook up that coal. I sell Railroad to Roosevelt so he can see and trade it to us.
Turn 6 (380): Biology -> Rifling. We need to bolster our defenses a bit. Miami -> cannon.
Turn 7 (381): Babylon -> library.
Turn 8 (382): Chicago -> theatre.
Turn 9 (383): Rifling -> Fascism. I want the free GG to setup a military spam city. Philly -> infantry (repeated, remove when our army is upgraded).
Turn 10 (384): Miami -> infantry (repeated). Another Great Artist is born. Buffalo -> granary.
Turn 11 (385): Seattle -> observatory. Los Angeles -> university.
IBT: Cathy demands Chemistry, I refuse. Still at Pleased.
Turn 12 (386): Fascism -> Medicine. San Francisco -> grocer. Babylon -> JewishTemple. El Cid the fascist heads over to Boston.
Turn 13 (387): St Louis -> BuddhistTemple. A fire destroys forge in Houston.
IBT: Sitting Bull demands we break deals with Russia. Eh, no.
Turn 14 (388): MilAcademy founded in Boston. I fear for Zara. He still has no Oromo Warriors up.
Turn 15 (389): NY -> grocer. I'm building a fort on the coal on Roosevelt's territory. I think that will connect it for him and we can take it from him, possibly gifting St.Louis to Cathy since it won't be needed any more.
We are still weak militarily and should be cranking out infantry in our three production cities to correct that. Cathy's power is off the charts, which means she will likely invade and conquer Zara during the next couple of turnsets. Nothing much we can do about that.
By the way, we have No tech brokering turned on, so you can safely give Hammurabi and Roosevelt all our techs. They won't spread around.
State Property is working nicely, we are pulling in over 1400

/turn, but if we want to switch to try out the Sushi then I'll leave that to the team to decide. Even if we don't swap immediately we probably want to found as many corps as we can to deny them from the AIs.
We should also discuss placement of national wonders, especially Wall Street, and the usage of the great pool of great people in Washington.
Here I leave you, we continue with the terrible njorl's saga.