D'Tesh and disease events

Tsathoggua

Warlord
Joined
Sep 28, 2009
Messages
127
I'm really enjoying the D'Tesh so far (130 turns into an Epic-paced game).

I understand they're being reworked a fair bit in 1.3, but I wanted to make sure that one of those changes included *immunity* to losing population due to the wasting disease random event.

I've suffered this twice now in the one game, both times in my capital. I guess I can understand it happening when no Binding Stones are present, but this also happened after I had built one in my capital, which, given that it totally eliminates sickness in its city, makes a whole lot of no sense.

Just throwing that out there in case it remains a relevant problem in 1.3. At the very least, Binding Stones should prevent this event from coming up at all. Of course, apologies if this appeared in some other thread.

As a side note: what controls the attribute a Minor leader can take on? I was offered Aggressive as Thanatos, which works for me, but I wasn't sure if I should hold out for something else, or indeed if I even could.
 
They should probably just be eligible for the Scion response that scoffs at disease. In any case, Valkrionn has said he's taking a look at events, and this one specifically.
 
The D'tesh response for that event is actually already in, just not enabled, I brought it up not too far back in I think the bug thread, it is not hard to fix locally until 1.3 materializes.

Edit: er it's actually a bit far back now, page.. 107, or so:
Change :
Code:
CIV4EventTriggerInfos.xml:17867
<Events>
                <Event>EVENT_SICKNESS_1</Event>
                <Event>EVENT_SICKNESS_2</Event>
                <Event>EVENT_SICKNESS_SCIONS</Event>	
</Events>
to
Code:
CIV4EventTriggerInfos.xml:17867
<Events>
                <Event>EVENT_SICKNESS_1</Event>
                <Event>EVENT_SICKNESS_2</Event>
                <Event>EVENT_SICKNESS_SCIONS</Event>
	        <Event>EVENT_SICKNESS_DTESH</Event>
</Events>
 
I'm really enjoying the D'Tesh so far (130 turns into an Epic-paced game).

I understand they're being reworked a fair bit in 1.3, but I wanted to make sure that one of those changes included *immunity* to losing population due to the wasting disease random event.

I've suffered this twice now in the one game, both times in my capital. I guess I can understand it happening when no Binding Stones are present, but this also happened after I had built one in my capital, which, given that it totally eliminates sickness in its city, makes a whole lot of no sense.

Just throwing that out there in case it remains a relevant problem in 1.3. At the very least, Binding Stones should prevent this event from coming up at all. Of course, apologies if this appeared in some other thread.

As a side note: what controls the attribute a Minor leader can take on? I was offered Aggressive as Thanatos, which works for me, but I wasn't sure if I should hold out for something else, or indeed if I even could.

They have unique options for all those events, as Nirek stated; There is just a ridiculous bug atm in that their choices are not added to the event itself. :lol:

As for the Emergent Leader question... Check this thread.

The D'tesh response for that event is actually already in, just not enabled, I brought it up not too far back in I think the bug thread, it is not hard to fix locally until 1.3 materializes.

Edit: er it's actually a bit far back now, page.. 107, or so:
Change :
Code:
CIV4EventTriggerInfos.xml:17867
<Events>
                <Event>EVENT_SICKNESS_1</Event>
                <Event>EVENT_SICKNESS_2</Event>
                <Event>EVENT_SICKNESS_SCIONS</Event>    
</Events>
to
Code:
CIV4EventTriggerInfos.xml:17867
<Events>
                <Event>EVENT_SICKNESS_1</Event>
                <Event>EVENT_SICKNESS_2</Event>
                <Event>EVENT_SICKNESS_SCIONS</Event>
            <Event>EVENT_SICKNESS_DTESH</Event>
</Events>

Yep. ;)
 
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