Diplomacy is easily the number one turn off in Civ4 for me. The issue is twofold: AIs too often make demands all of sorts and it usually takes a vast amount of time for them to forget things, often never. Together they combine to create implacable foes and interminable war, at least in marathon games. It's next to impossible not to have enemies (not that should be easy to avoid, but it should at least be possible) and there are usually very rigid camps, with no switching.
It seems it might be possible to improve matters by changing the values of the various ContactRand and MemoryDecay lines in the CIV4LeaderHeadInfos.xml file, but there are hundreds of such values, which means a lot of very tedious work. Hence, is there a simpler fix that achieves the same result? Quicker forgetting especially would make things better I think. Or has someone already done all of this work?
It seems it might be possible to improve matters by changing the values of the various ContactRand and MemoryDecay lines in the CIV4LeaderHeadInfos.xml file, but there are hundreds of such values, which means a lot of very tedious work. Hence, is there a simpler fix that achieves the same result? Quicker forgetting especially would make things better I think. Or has someone already done all of this work?