Note that these are not criticisms of the mod or requests for feature changes, just things I would be interested in trying on my local version.
Is there an easy way to slow down the global rate of tech acquisition without affecting any other rates? I know there would be knock on effects (like slowing down reduction of supply cap). Any other reason this would be unbalancing or a bad idea?
I'd also be interested in increasing the effect of technology spread (where techs get cheaper the more civs have them) as that seems to me more like how the world works; a good idea doesn't stay exclusively yours for long. But I do understand that VP is not the real world and there could be knock-on effects I'm not thinking of that would make the game less fun. It just seems like it could help out struggling civs.
Is there an easy way to slow down the global rate of tech acquisition without affecting any other rates? I know there would be knock on effects (like slowing down reduction of supply cap). Any other reason this would be unbalancing or a bad idea?
I'd also be interested in increasing the effect of technology spread (where techs get cheaper the more civs have them) as that seems to me more like how the world works; a good idea doesn't stay exclusively yours for long. But I do understand that VP is not the real world and there could be knock-on effects I'm not thinking of that would make the game less fun. It just seems like it could help out struggling civs.