Hello everyone.
I would like to know if any of you has an idea about how to forcefully add buildings or wonders to a city.
* I tried to use Game.CityPurchaseBuilding but it only works for purchasable items (no wonders, techs must be discovered, etc). Registering GameEvents.CanConstruct didn't work.
* I tried to use City.Hurry[Production/Gold/] but... Does this feature even work ?
* I tried to use City.SetProduction and SetProductionOveflow and it works but there is still one turn left.
Besides, I would also like to be able to remove buildings. I tried to sell them through Network.SendSellBuilding(cityID, building.ID) but it seems to bug sometimes. Does anyone know the causes please ?
I would like to know if any of you has an idea about how to forcefully add buildings or wonders to a city.
* I tried to use Game.CityPurchaseBuilding but it only works for purchasable items (no wonders, techs must be discovered, etc). Registering GameEvents.CanConstruct didn't work.
* I tried to use City.Hurry[Production/Gold/] but... Does this feature even work ?
* I tried to use City.SetProduction and SetProductionOveflow and it works but there is still one turn left.
Besides, I would also like to be able to remove buildings. I tried to sell them through Network.SendSellBuilding(cityID, building.ID) but it seems to bug sometimes. Does anyone know the causes please ?