Phaedo is right we do need a long range strategy. I think we are now back on our original course.
Pre-flight – We must end this war. We only know two civs. We are far behind. Cleo will give us peace for 1gpt & 162g. I take it. I swap Bursa to a settler. I swap Izmit to a dinky boat. I plan on going clockwise with that one.
IBT – Cleo kicks us out. She also offers a loan 116G for 9gpt. I decline. How can you guys play without animation on? The intel you receive IBT from troop movements is critical. It has already almost got us in trouble once.
850 – Start moving warriors off the block for upgrade.
IBT – Sumerians build ToA. The Russians build MoM. The Chinese get the Lighthouse.
825 – I open a hole in the wall to see what Lizzy does.
IBT – English settlers pour forth. Korea gets SoZ.
800 – Reset the block.
IBT – The settlers run back.
775 – We have settlers heading southward. Start upgrades. We are presently average to the English military. However, with six spears in sight, we have the edge in offensive units.
IBT – Our other dinky boat is commissioned.
750 – Begin sailing clockwise. Found Suez on the canal site.
730 – Nada
710 – Start setting up for a war with England.
IBT – The Sumerians get the Library.
690 – We find a possible crossing point to the other continent.
670 - Found Kafa and we get 50G from that hut. I start sailing our first dinky boat across the ocean, but I don’t think we have anything yet.
IBT – Lizzy boots our dinky boat out of her waters.

Our suicide boat survives.
650 – We continue sailing eastward with no land in sight. So that was a bad idea.
After Action:
First, here is the south:
I circled our guys since I have trouble with shades of yellow. I have these guys monitoring the Egyptians for any signs of trouble. We can also settle pink dot if you would like.
Here is our suicide dinky boat:
We need to

to the RNG for their safety.
Lastly here is the set up:
First, I would pull force A back and let them play zone defense.
Second, I would use the units in force B to pick off the English units, capture the worker and then play zone defense. There are about five spears down in that southern English city. They will come north on a pillaging mission. You can see two others just on the bottom part of the screen shot.
Lastly, you have force C. This is your attack force. There are eight swords plus a combat settler to replace Hastings. I would use that mountain and then head for Hastings.
I believe Lizzy is weak on offensive units. Figure she has at least one spear in each city, plus two in the capitol. Plus the nine I saw running around, that makes at least 19 spears. We have 32 units. I think we have the drop on her.
When we attack, her spears are going to come pillaging. More than likely, any swords will come along the mountains on the green line.
One last thing, move our dinky boat one tile west before declaring, then move it back. That way we will be out of her waters when we declare. Good luck.
Save:
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