Emperor Cookbook - Napoleon!!

I've never done Emperor Cookbook before, but I'd like to give it a try:


You should use spoilers for images. Most people use photobucket to upload the images online and then post in spoilers using the insert image button when you are typing your post.

Then again I dont want to stop new people posting on the cookbook. In this instance I will avert my eyes till i complete my round tomorrow.
 
You should use spoilers for images. Most people use photobucket to upload the images online and then post in spoilers using the insert image button when you are typing your post.

Then again I dont want to stop new people posting on the cookbook. In this instance I will avert my eyes till i complete my round tomorrow.

If you can glean useful information from a thumbnail sized image, I'm very impressed. :goodjob:
 
to 400ad

Spoiler :
Summary:
9 cities (5 well developed, 4 getting there), plenty of courthouses.
Ready to tech Paper-Edu-Philo-Lib (235:science:/turn at 100% science; 70% is sustainable).
Diplomatic love-fest.
Moai statues and GreatLib nearly finished. Schwegadon all but finished (complete it or cash it out)
Running Monarchy/Beuro/Slavery

Goal was REX available land. Whipped a worker out of Paris, then switched back to Lighthouse. Built a warrior in Orleans to allow growth before whipping the settler. This resulted in much unhappiness, but a faster settler. Built Chariots in between whipping settlers. Settled SW cows/fish then SE gold.

Discovered Alphabet in 800bc.

Once I had 9 cities (incl one on the Nth island) I ran into Mao in the south and some Barb cities. I slowed down the REX a bit, built some libraries and worked some cottages. Built Courthouses as they became available.

Willem founded Buddhism and spread it to everyone, so it's one big happy family. Gave JC Alphabet when he demanded it.

Discovered COL in around 230bc.

Willem keeps discovering techs just before I do, and the others won't trade monopoly techs. grr.

Pyramids built far away in 80bc.

Put some hammers into Schwegadon, hoping to lose it and cash out.

205ad HG built in faraway land. (doh, I wanted this)

250ad completed Academy in Paris.

[doh just realised that I haven't hooked up the marble - silly].

I've teched to Lit, Cal, Cons, Curr, COL, CS, monarchy, IW
techs.jpg


Summary tables:
tech_summary.jpg

city_summary.jpg

diplo_summary.jpg


And city locations:
city_locations.jpg
 
I have finished my round but my head is sooo numb I will post a report later with some pics.

I dont think its anything to write home about really. Lacked direction really.

Spoiler :


Okay initial problems with save were lack of workers. I also sent out the chariots to fog bust. Quite successfully. Dont think I had a single spear or axe show up.

I popped a Great merchant after teching aesthics and alphabet/maths. I took currency for the trade routes. Perhaps wasteful. Generally spammed worker/ settlers while building Great Lib. Messed up a bit with Marble city. Should of built this by marble. Had minor barb galley issues but this seems fine now.

I have part teched CS and construction for trading. Construction for literature. I also have a great artist. I have music for trade. Could of started a war with China and Dutch. prolly should have.

Overall perhaps should of got out phants for an attack.

The Northern island.

napgum20000-1.jpg


The cities

napgum10000-1.jpg


The capital including great library and NE on way.

gumnap50000-1.jpg


The empire. I perhaps could of squeezed another city on northern island and a further city down south. Generally spammed cities with GLH.
gumnap30000-1.jpg



 

Attachments

I was going to join in this round, having been lurking around the cookbook series for a while now. Unfortunately about a half a dozen turns into my save I incurred the wrath of the RNG god and three spearmen came bearing down on Orleans from the three foggy tiles in the desert I had neglected.

No matter, I thought, it's probably within the spirit of the rules to start again given such bad luck - so I did. I got about 30 turns in before Mao declared on me with a reasonable stack of doom (5 swordsmen, 2 axe and 2 chariots) and there was no power on earth that could stop him taking Rhiems. Then I gave up. Maybe next time.
 
I was going to join in this round, having been lurking around the cookbook series for a while now. Unfortunately about a half a dozen turns into my save I incurred the wrath of the RNG god and three spearmen came bearing down on Orleans from the three foggy tiles in the desert I had neglected.

No matter, I thought, it's probably within the spirit of the rules to start again given such bad luck - so I did. I got about 30 turns in before Mao declared on me with a reasonable stack of doom (5 swordsmen, 2 axe and 2 chariots) and there was no power on earth that could stop him taking Rhiems. Then I gave up. Maybe next time.

That sounds really unlucky!!! Fog busting is key to stopping barb spawning on this level. One unit stops spawning in a 2x2 distance surrounding him. This bit of info has done me wonders. ;)

Round will close soon so if you have a round to submit be quick.
 
I got Spearman'd at the start of my round as well but was able to use emergency warrior-whipping and a chariot fogbust to prevent further problems. *nods*

Gum--about Fogbusting--does it prevent spawning within a 2x2 radius period (even if one of those tiles is still fogged for Line of Sight reasons, like multiple forests in a row blocking Line of Sight), or does it only prevent spawning in the tiles that are revealed by the unit's Line of Sight? I had previously read that a barbarian can spawn in any fogged tile on the map, but I am trying to confirm if that's specifically true.
 
Gum--about Fogbusting--does it prevent spawning within a 2x2 radius period (even if one of those tiles is still fogged for Line of Sight reasons, like multiple forests in a row blocking Line of Sight), or does it only prevent spawning in the tiles that are revealed by the unit's Line of Sight?
I would like to know the answer to this as well. It'd be great if I can cover multiple forest tiles with a single unit.

Generally, there are enough good fogbusting hills around that I'll usually only leave patches of 1-2 fogged tiles.

I had previously read that a barbarian can spawn in any fogged tile on the map, but I am trying to confirm if that's specifically true.
I believe they need a 2x2 patch of fog to spawn in.

I can say that I haven't seen a barbarian spawn from anything less (such as 3x1), but that could be by chance.
 
Fogbusting prevents any barbarian spawn within 2 tiles of any units. That is: yours, AIs and other barbarians! In other words, fogbusting is like a 5x5 square centered on any unit. Note that barbarian cities may spring up everywhere where fog is present though.
 
Ah. Thanks for the info.
 
We will go ahead and vote for 2-3 days. Hopefully finish by Saturday/Sunday. Its not always about voting for the best save but the save that will be most interesting or challenging to play. Anyone that submitted a save is free to vote.

Please rank your top 3 in order.

First place 3 points.
Second place 2 points
Third place. 1 point.

PLEASE NOTE!! To keep voting fair you cant vote for your own save. You are expected to vote for 3 saves and give reasons for your voting. Remember this is a learning game. I would encourage everyone to act within the spirit that the cookbook is intended.

Anyway here are the saves:

Gumbolt

Pnp Dredd

Izmir Stinger

Steve250

Jumbled

Teelman

Kossin

Ignorant Teacher

Leonwill

Voting will end on Sunday 6pm GMT or at the point where everyone from this round has voted.
 
1st: Leonwil: Good rex with the northern island already established for extra happiness/health. Good rex down SW arm into the jungle by mao to claim the ivory for inevitable phant war. Cities also coming along nicely
2nd: IT: Good rex too down the southwest side but north island not as developed. However, did get the GLib and Parthanon at expense of a city or two Rex I think
3rd: Steve: Good rex as well but north island not as developed and not the wonders of IT
 
1st: pnp_dredd - good expansion, about to get TGL in Paris even if it is late. Almost Friendly with JC
2nd: Teelman - island ready to be settled, good tech rate and well along Lib. Also a good pile of cash to live with.
3rd: IT - good rex, got Parth/GL combo
 
1st: Teelman - Island is clean and can still make use of my preferred expansion spot for the east half. We're likely to found the religion from Philosophy, everyone is already at Pleased toward us and will be even more in love after the religion spreads if we get it. Lib race is beautiful with a GS on the way just in time to bulb for Education, plus gold to spare. I want to play this one! :-) On the downside, we lack the GLib, but when we're this far ahead in the Lib Race and no one is WHEEOHRN, we should be all right.

2nd: Steve 250 - Great Library is secured and so is a religion. Rex looks good despite the barbarians on the island.

3rd: pnp_dredd - Looks solid overall, although there's no guarantee someone isn't going to beat us to the GLib in 19 turns. Whipping a settler to grab the marble might not be totally unwise in this one.
 
We have 4 votes so far. Including me theres 5 people who have not yet voted. please do so before the round closes. :)
 
Sorry, stuck on a laptop for the next few days that can't run Civ4. Don't wait on my vote.
 
I will give the round to 6pm GMT Monday then close it off for voting. Cant wait forever. Its a shame more people that took part have not voted yet.
 
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