Gumbolt's choke is certainly one of the most interesting saves, however I'm not certain it really achieved all that much. Because of the map outlay it hasn't allowed any additional land to be secured compared with any of the other saves, which is generally one of the main reasons for a choke. He's been slowed down certainly, but taking out his protective archers on a hill, particularly if he gets walls there before getting enough enough axes will be a hard slog.
And of course if you make peace now, you'll have trouble with trading and relations with gilg in the future. Slowing him down may also of had the side effect of giving Kublai more room to expand, perhaps making one stronger opponent instead of 2 average ones. Of course I'm just playing Devils advocate and haven't decided which saves to vote for yet
And of course if you make peace now, you'll have trouble with trading and relations with gilg in the future. Slowing him down may also of had the side effect of giving Kublai more room to expand, perhaps making one stronger opponent instead of 2 average ones. Of course I'm just playing Devils advocate and haven't decided which saves to vote for yet
