T114: Music finished. Received a free Great Artist. Set research to Philosophy.
I will not start the Golden Age quite yet. I want to collect gold for research and improve my Great Person farm cities. Looks like Cahokia, Chaco Canyon, and Mesa Verde will be the main ones.
Going full farm mode here. Screenshot of workers:
With Judaism in most of my major GP farms, I have decided to start the golden age when I finish Philosophy. During the golden age I will get out 2 great scientists, hopefully a great merchant for upgrades, get Paper and most of Nationalism, and start working on Horse Archers to upgrade.
Sometime around here I also sold Monotheism to Bismarck for 50 gold.
T117: Realized that I need Archery to build Horse Archers. Oops. But a good trade opportunity presents itself:
I got Hunting and Construction. At this point I can probably get Archery in 1 turn at 0% research too. Everyone knows it so I get a big discount on it.
T118: Curses! Mansa just got 520 gold for trade! 520 gold!!! How? Who knows? No one built a wonder!
Then I remember that he recently got a Great Merchant. That explains it. Trade mission.
Of course this happens the turn after I make a "fair" trade with him.
I can still grab some of it, though:
(Just to be sure: you guys wouldn't have given him Civil Service for the gold, right? To avoid advancing him too much?)
Anyway, Pacal is doing well with his proselytizing. Judaism spread in Cahokia. All the GP farms have it now.
My scout found the Temple of Artemis. This will be important when I conduct my trade mission.
Mansa is teching Metal Casting by the way. I will need this because it is in front of Liberalism in the Great Scientist bulb order. I'll probably give him Music for it.
Compass is also needed...I'll have to get that myself. These AIs certainly won't get it in time.
T120: Philosophy done. Taoism founded in Spiro.
Well, all the preparations are complete. The Golden Age can begin now.
Overviews of all my GP cities, starting with Cahokia. Working 5 scientists here:
Chaco Canyon, 5 scientists here too:
Mesa Verde, working 7 merchants for upgrades:
Snaketown might not be able to get a GM in the golden age, but I can farm some points at least:
Spiro is doing the same. Rep merchants are really paying off here.
Other cities will work on Horse Archers. I have some forest left that I will chop.
Will probably give Mansa HBR next turn for the rest of his gold (if he still has it, that is).
At some point the AIs will build Chichen Itza, giving me a big pile of gold.
War plans: Pacal and Mansa are both soft targets. I have a 0.7 power rating with Mansa; my "army" consists of 7 warriors, a dog soldier and a galley. So Mansa doesn't have very much.
Pacal is pretty weak too though. Here's Uxmal:
He has 2 guys there.
Neither AI has Feudalism yet (nobody does, actually). I could probably kill both of them!
Well, not much more to say I guess. What do you guys think? Can I do it?