Turn 1
-Switch from Agriculture to Hunting.
-warrior continues to explore, he needs to loop back to explore more around our capital.
Turn 4
-Finish worker and start a WB
-Warrior gets into a fight with a lion, and then a jaguar
Turn 5
-Worker moves to chop a forest on a G-hill
-finish hunting>the wheel
-Warrior finds copper and goes to explore area after healing
-Worker moves on to build a camp.
-worker finishes camp, moves to another GL-Hill to chop it's forrest for a settelr
-finished a warrior and set him off to go explore the deep jungle or possibly the northern area (which is where we should be exploring since that's where all of our 'enemies' have come from)
-Finished the wheel>finish agriculture just because.
-finish agricultuer>AH
I'm not really sure what we want to do here. I chose agriculture because it's relatively cheap, will reveal horses for better city location, and will allow us to access pigs when we settle there. but there are several viable tech paths.
we can start researching Sailing>masonry for a lighthouse>GLh. and then try to get to polytheism afterwards for the ToA. We have a lot of hills and forests so I think we can really get this done. However, we'd probably give up getting the Oracle and GW and a settler or two. Another benefit of Sailing is we wont have to build roads to our coastal cities.
2nd city locations. with sailing, we might want to settle down by the copper. however, I think we should go ahead and research IW and see if there is some close iron, this would also allow us the freedom to settle into the jungle.
note: i didnt hook up the ivory to our city because we wont need the happiness until we break out happiness cap and getting the rest of the resources/chopping things was more important imo.
right now it'll take us 15 turns to research IW, 15 to resaerch sailing and masonry, and then 15 to do myst>polytheism and 5 or 6 more for oracle. to get Saling>masonry>>>Priesthood it would probably take about 34 turns of research.
it takes 60

to build a light house and 200 for the GLh. it takes 150

for the GW and the Oracle is also pretty cheap. I think we could probably get all of them with extensive chopping.we have a max production possibility at 18

/turn by working the 5 hills, 2 seafood resources, and the ivory, which will also give us 16

whipping will probably also shave a few turns off of this. we could probably get the GW and Oracle out in 6-7 turns. however it'd probably be best to build a 2nd or 3rd settler.
ps: we shouldnt be in slavery right now. when switching civics, we should always try and minimized the number of times that we switch them. meaning, we don't adopt slavery until we either need it, or until there is another civic that we want to switch to. or if you do want to change to slavery, do it after the worker is made so he can get resources up asap

. not a make or break move, it just slows development down.