Do we have a second warrior yet? We will need one to go with the settler. Could build a scout also and bring the initial warrior back to garrison the capital.
I think high priority techs are mysticism, pottery, and IW, probably in that order. Mysticism so we can chop a monument in the 2nd city, pottery so we can build a granary in the capital and start slaving our capital. We have 3 food resources and a high happy cap. Let's put em to work. Also, pottery will let us cottage rivers. IW, so that we can clear jungle and actually make use of the land around us. I really want the great lighthouse, but I think those 3 techs are too important to getting our empire going to delay.
I still think the 2nd city should go north, 1E of the spices. Going for the copper down south is too far for my tastes for a 2nd city. 1E of the spices will have pigs, 2 or 3 flood plains, and 2 hills. Although, I'd check to see if there's seafood to be had by settling on the spices, and consider doing that instead. Spices is only an average tile to work, anyways.
Horses might change the city placement outlook though. Having chariots would give us a solid defense against barbs for a very long time.
I think high priority techs are mysticism, pottery, and IW, probably in that order. Mysticism so we can chop a monument in the 2nd city, pottery so we can build a granary in the capital and start slaving our capital. We have 3 food resources and a high happy cap. Let's put em to work. Also, pottery will let us cottage rivers. IW, so that we can clear jungle and actually make use of the land around us. I really want the great lighthouse, but I think those 3 techs are too important to getting our empire going to delay.
I still think the 2nd city should go north, 1E of the spices. Going for the copper down south is too far for my tastes for a 2nd city. 1E of the spices will have pigs, 2 or 3 flood plains, and 2 hills. Although, I'd check to see if there's seafood to be had by settling on the spices, and consider doing that instead. Spices is only an average tile to work, anyways.
Horses might change the city placement outlook though. Having chariots would give us a solid defense against barbs for a very long time.