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Emperor SG

Discussion in 'Civ4 - Succession Games' started by MrFelony, Oct 2, 2007.

  1. MrFelony

    MrFelony Prince

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    i rarely build castles because i usually get engineering within 20 turns of getting economics. my style of play is a very top heavy late game focus domination victory. usually this means my power will be 1/4 of everyone elses until i get close to rifles or infantry, and then it soars. this is probably something i need to focus on if i want to move up to immortal :/. i'm about to play within half an hour so any last minute requests put em in.

    EDIT: i played. i guess it was a good thing we researched archery because the theme of this round was barbarians. and pillaging. I'll post an update probably tomorrow morning or later tonight. its hw time :(.
     
  2. MrFelony

    MrFelony Prince

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    Okay, here's the update finally. sorry for the long wait guys.

    on my very first turn, what do i see buy a barb archer approach us right. then they just kept coming. I soon realized that this was because pericles built the GW and they were all being funneled our way...great. So i built 3 archers, one died :/. I whipped the library in our northern city. amazingly our iron city survived fending off 3 warriors in 3 consecutive turns :eek:. the initial wave seems to be over. I have a settler ready to come out or already out (cant remember). and as for math, after i finished polytheism, i spaced and went with math...i was going to go for aesthetics, but this should at least help us chop some totems faster. and all the early wonders are already taken. I think pericles also got a stone/gold start or something...I think we need to attack him asap, so maybe construction for cats/elephants soon. he also used his first GP for a GA.


     
  3. MrFelony

    MrFelony Prince

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    I forgot, i put an archer on fog busting duty/escort a settler. I also built a 2nd warrior in the souther town. Even if it's a 80% chance to win, I'd rather not lose our investment down there.
     
  4. dl123654

    dl123654 King

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    need save
     
  5. MrFelony

    MrFelony Prince

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  6. dl123654

    dl123654 King

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  7. Zargon

    Zargon Warlord

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    Only thing I can think of is build a monument in the capital, for the 1 happy boost

    edit: oh, and the iron town needs an archer, in case an axeman shows up. I'm thinking there's nobody south of us, so that might be where all the barbs are coming from.
     
  8. dl123654

    dl123654 King

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    Save

    Turn 2 (preturn):
    OB with Greece

    Turn 3:
    Capital finishes Settler->Monument in 2
    Science to 100%
    Greece founds Conf
    Settler goes to take gold in the north east
    Barbarians getting bad

    Turn 5:
    Capital finishes monument->Archer in 3
    Northern city finishes Settler->Archer in 4
    Settler goes to found on the close cottage site

    Turn 6:
    Math->Cons
    Science to 0% for cash

    Turn 7:
    Mayas settles on gold, settler pair is now going to 4th city site

    Turn 8:
    Found Hippo on cottage site
    Capital Archer->Settler

    Turn 9:
    Mayas convert to Conf
    Norhtern city finishes Archer->Barracks

    Turn 10:
    Kerkauane founded on 4th site

    Notes: Had 5 barbarian attacks, 1 from the east and 4 from the south, east is now mostly covered but the south still has a lot of fog

     
  9. Zargon

    Zargon Warlord

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    I'll play it tomorrow. I'll use the settler to fill the hole in the middle, probably settling 4E, 1S of Utica. Should I start gearing up to hit pericles, or shall I instead focus on defense and settling more of our southern lands?
     
  10. 50_dollar_bag

    50_dollar_bag Imitation Louis Vuitton

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    For me the next city is a bit of a toss up between A)4e 1s and B)5e 1s
    A) will get us fresh water but will have some overlap with Utica, B)will overlap a bit with Mayapan (less than Utica) but gains a hill. My vote would be B) unless either option gains/loses resources.

    As far as Attack or Settle, I think we should just fill our land up. Settle the "fill the hole city" then start settling Coastal cities then fill any gaps in the middle.

    One thing we'll need to think about is Open borders. Our coastal cities will get the best trade routes with foreign cities through OBs but then we'll risk letting Pacal our Pericles settle down South.

    Now I think about the War/or settle decision I think peace would utilise the Great Lighthouse the best.
     
  11. dl123654

    dl123654 King

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    Thats why I opened the boarders, for the trade routes. In 2 turns we can cancel Greeces OB and we can cancel Mayan OB at any time. So as soon as they fill up their land and start sending settler through our land we can close the boarders.
     
  12. Zargon

    Zargon Warlord

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    I was looking at 5e 1s too, but that gains a hill at the expense of a floodplain. There's no food resources in that city, so I think the floodplain will be important for the city to actually work those hills.
     
  13. MrFelony

    MrFelony Prince

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    i assume you sent the workers with teh settlers? if not we need them there asap (can't tell from the screen shot). we've built a lot of settlers, do we currently have enough workers to develop all of them? I think peaceful build is the best way to go. we have a good amount of land to expand to peacefully and with early river cottaging, we should get a nice dominant lead. only thing i'm worried about is greece becoming very technologically ahead of us. and why are you at 0% research? is that to eliminate rounding in research/gold that occurs?
     
  14. dl123654

    dl123654 King

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    No there were no workers that went with the settler, the settler and archer pair barly made it and I didn't want to lose more then was necessary. We have 4 workers currently most of them are at the cottage city. 0% is less for the rounding (but still important) and more for the random events that cost money, I hate it when I get a good event if I had the money. 100% science can be turned on next turn to finish construction.
     
  15. Zargon

    Zargon Warlord

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    0% research also allows you to delay choosing the next tech for a couple of turns. If I wanted, I could change the tech to, say, calender, and not have to worry about beakers already put into construction. Not that I'm going to do that. Construction > alphabet seems the best way to go right now.
     
  16. Zargon

    Zargon Warlord

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    turn 0: worker reassignments. Need a road built to the 4th city and need that marble quarried. Also chopping down the jungle on the sugar for the 5th city.

    turn 2: got lucky with an archer on a hill east of the iron city edging out a barb archer, ended with .1 and saved the two workers there. I didn't realize the jungle on the hill would disappear the turn it attacked. Whipped a settler in the capital

    turn 4: Leptis founded

    turn 6: yet more barbs appear

    turn 8: I get to watch as my iron mine I just built gets pillaged. I'm gonna enjoy seeing jumbos stomp these bastards.... but they require horseback riding. sonofa. .. .. .. .. .. I'm thinking alpahbet next anyways and then just trade for HBR

    turn 10: Traded Pericles polytheism for meditation. whipped another settler in our northern city, overflow ought to pay for an archer easily. Pacal will trade alphabet for construction - I say do it, so we can research HBR next, since neither of them have it, and we need jumbos to destroy those barbarians, since that will be faster than holding the iron long enough to get an axe or three out.

    I really want a library in the capital so we can run scientists with all that excess food.

    The 4th city is now connected, and the marble is either done being improved or 1 turn away.
     

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  17. 50_dollar_bag

    50_dollar_bag Imitation Louis Vuitton

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    I've got it.

    I can't open the save just yet but is Alphabet the best thing we can trade with Pacal? Both Pericles and Pacal have it so trading is possible without us getting it. Calendar would be nice. Do you think we should hold off on the trade with Construction to get something better?

    I might look at just doing some fog-busting down South, not so sure about the need for 'Phants just yet. I'll evaluate when I open the game.

    Good call on the Library in Carthage, but how will this affect our settler production?
     
  18. MrFelony

    MrFelony Prince

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    one piece of advice zargon, dont build a road to the city first. it's more important to get the city's resources up first adn al la road does is delay this by x amount of turns.

    -we should send a warrior to the jungle and foreseted plains south of iron city.

    -I say we run 2 scientists in carthage and whip whatever pop we have left over, but keep the two scientists in the mean time. so this would mean a pop of min 5 in the city, and then just whip it whenever it gets to 7. this will probably be the timing it'll take for the anger to go away from using the whip. this will give us a 7.25:beaker: increase to our research, which is more than a 10% increase in our research rate. also, if we can manage to run all of our cottages and extra scientists in our norther city that'd be the "bees knees." I was actually going to build/whip it during my set but then the barbs came :sad:

    lets not trade construction to them. when/if we declare war on them, i'd rather them not get cats/elephants any sooner. that and it also would allow them faster travel on their roads.
     
  19. 50_dollar_bag

    50_dollar_bag Imitation Louis Vuitton

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    The AI prioritises Construction quite highly now I've found so our trade window might be pretty short. Pericles UB comes with construction. Do we have a monopoly on Ivory, a quick check in the diplo screen would show that. Sorry I'm at work and can't check.
     
  20. Zargon

    Zargon Warlord

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    There's no other tech trades to be done, really. Construction is all we have to offer, and alphabet is all they have to offer.

    Fog busting is tricky since there's so much land down there, and there's a steady stream of barbs incoming.

    The way I see it, we either put out 6-8 archers to beat back the hordes of barb warriors and archers that are coming in from the south, then reconnect the iron, then build axemen, or we spend the 3-4 turns to research HBR, put out one jumbo, and have him squash them all like bugs. Also, I've got to believe the barbs will come up with axemen pretty soon here. Everybody has had bronze working forever by now.

    I think Pericles is researching construction right now, since he won't do the trade. I think Pacal is a lower priority target anyways. Alphabet won't be immediately useful, but we will need it eventually to research currency.

    HBR also gets us our UU (once we get horses), not that I'm too sure how useful it will be, coming this late.
     

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