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End of the Beginning of the End

Discussion in 'Imperium OffTopicum' started by EQandcivfanatic, Jul 17, 2015.

  1. Immaculate

    Immaculate unerring

    Joined:
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    7,573
    Thanks for answering questions. I've (re)submitted my orders to reflect your responses.
     
  2. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    Really, the amount of people you want to send to scout depends on your population size. For the most part, in this game (as opposed to botwawki), your forces have a pretty good chance of getting back, and actually for scouting, the smaller the party, the better. Larger parties will attract larger attention, witness the Crimson Dragons. For scavenging, raiding, lumberjacking, mining, etc, THAT'S what you need large parties for.

    In other news, the front page has been updated for two new additions. First of all, there is now a "Explored" rating for zones that have been scouted at all. This represents how much of the zone has been thoroughly scouted and explored. If there is no Explored state, then the zone has not been explored at all.

    Also, for easier reference, I have added Dungeons to the Heroes post. This is for if you want to go on a nice raiding party for phat loots and treasure. Also, it will be important to have these located on the front for when we have some active heroes.

    @Immaculate: I have no receipt of your new orders.
     
  3. Zappericus

    Zappericus Euro scumbag

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    EQandcivfanatic has used: BUREAUCRACY!
    it is super-effective!


    On another note, I've edited my orders in light of the new exploration percentage system. Don't want to leave my capital region unexplored, obviously :,)
     
  4. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    @Zappericus: I just realized I forgot to answer a question. A number of more resource-oriented starts get "free" production of food and water as their bonus, while you got soldiers and weapons. Wells in general produce a maximum of 60 Water per turn. They certainly aren't the pumping stations of botwawki.
     
  5. gay_Aleks

    gay_Aleks communism will win.

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    Can I ask other factions nearby to join my raid?
     
  6. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    @Tolni: Certainly, as long as you don't mind splitting the loot. Of course you could always betray them and take it all for yourself.


    For those interested, plan is to start the update next Monday, unless 90% or more orders are received sooner.


    EDIT: This time around, not as likely to be on Steam, mostly because I've gotten readdicted to World of Warcraft, so not logging into Steam all the time. If you have questions that are not suited for general consumption on the thread, send them by Private Message.
     
  7. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

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    @EQ

    Besides agricultural, is fishing a viable way of producing food or does "farming equipment" actually cover that end too?
     
  8. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    @Scarlet King: Actually I hadn't thought about fishing, because I had been going off of the Fallout ruleset, which assumes fishing to not be viable. For the time being let's assuming "Farming Equipment" includes any equipment used to increase food production, including fishing.
     
  9. Shadowbound

    Shadowbound Scourge of God

    Joined:
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    From the Elves of Windgard
    To the Dryads

    Spirits of tree and bark,
    something something hark,
    night is dark and full of terrors,
    so overlook our previous errors.

    Let's be friends, and share,
    and in that way show we care,
    about the fuzzy woodland animals,
    and something something -als.

    You help me, and we'll help you,
    on this we pledge to be true.
    Give directions when lost,
    and that'd just be boss.

    something something mutual defence,
    so we can have pretty painted fence(s).
    we're the cool kids, and you can be too,
    if you just let us pass through.

    *mic drop*
     
  10. Immaculate

    Immaculate unerring

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    7,573
     
  11. Grandkhan

    Grandkhan Telvanni Master Wizard

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    Location:
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    Wait, so uh, are we meant to be unable to support our initial starting population? Because near as I can tell there's no way of getting nearly enough water, short of desperately buying it. Literally no one has enough magicka just to convert it, and if literally all efforts go towards getting baseline water needs you never will.

    Also wrt selling magicka, converting it and selling it more or less defeats the point since you might as well convert it into the resource you need. Not that I'm complaining, mind - selling it was hilariously broken.
     
  12. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    @Grandkhan: That is true, but there could be more creative ways to do that.
     
  13. Zappericus

    Zappericus Euro scumbag

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    Suck the moisture straight out of the weak.

    or, y'know, find a freshwater lake
     
  14. Shadowbound

    Shadowbound Scourge of God

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    @EQ: Would the tree-bangers object if I used magicka to mimic modern sustainable lumbering practices by planting new trees and rapidly regrowing them?
     
  15. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    @Shadowbound: Probably not, the dryads are only linked to old-growth trees.
     
  16. Shadowbound

    Shadowbound Scourge of God

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    Spoiler :
    Windgard: Shadowbound
    Leader: Toruviel, Mistress of the Mountain (Politician)
    Race: Elves
    Faction Trait: Adventurous
    Capital: Windguard (Elven Enclave; Zone 96)
    Structures: School, Fortifications, Lookout Tower, Well, Farming Equipment, Lumber Mill, Forge
    Population: 606
    Education: General
    Gold: 0
    Food: 1,259 (+325)
    Water: 1,164 (+230)
    Lumber: 210 (+50)
    Ore: 10
    Magicka: 393
    Weapons: 80 Spears
    Animals and Transports: None
    Soldiers: 50 Archers, 10 Mages

    Stats note: Windgard is spelled as Windguard in the Capital section.

    Trade Orders

    Sell 200 units of lumber for 14400 gold. BUY LOW SELL HIGH YO

    Buy 500 units of water for 3000 gold.

    Exploration Orders

    Three exploration parties will be sent out again, each consisting of a mage and 7 archers, for a total of eight elves.

    Two of the parties will continue to explore the Grey Vale, with an emphasis on finding sources of fresh water to address our imminent shortage. While it won't happen for four or five years, for an elf that's a blink of an eye.

    One of the parties will go northwest and explore outside the Grey Vale. Our keen elf senses tell us that there is loot in that direction.

    Domestic Orders

    Our lumber mill will continue to operate, but we will implement sustainable lumbering practices in order to address Dryad concerns. Using our elf magicks, we will take small trees and rapidly grow them to full-size to fuel our demand for lumber. 50 Magicka will be spent on this, which will be equivalent to just magically building the lumber. If this practice is more efficient, then we'll have the population harvest the extra lumber.

    We're going to forge our remaining 10 ore into two swords, and our remaining 10 lumber into two longbows.

    Because we have LOTS OF GOLD now, we're going to spend some of it on defense. A mage costs 300 gold, so we're going to spend 1500 gold to train 5 new mages. We're also going to spend 2 swords, 2 bows, and 200 gold on 2 new archers.

    Our goal is to make the dryads happy, so our finest poet has composed a message that should be given to them. Being friends with the supernatural inhabitants of the forest will be useful, even if it cuts into our lumbering.

     
  17. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    Just a reminder to all that orders are due next Monday, so get them in!
     
  18. Sonereal

    Sonereal ♫We got the guillotine♫ Supporter

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    The Private Journal of Regina Flores

    If found, please return to my office!!


    7 August..01?

    It is remarkable how humans can fall into a new normal so easily. The specter of hunger and destruction looms over the university, spooking the Ideology child into submission. She hides under her blanket, afraid to look out lest the monster gets her! But that young child won't be young forever. The monsters are real, as she will come to understand, but they're manageable. Once she realizes the monster is tamed (provided we don't all starve to death), she will begin asking tough questions.

    This is my fear for the university. Our structure was fitting in the old world, but soon the university will need to make hard political decisions. Everybody can gather around and agree that food production, at least for now, must be communal in nature and rationed according to need, not so much want.

    Someday, though, we will achieve food and water security and will need to decide how to proceed not just beyond the walls of the university, but beyond the walls of our current thinking and understanding. I was elected to run the school by a board, but none of those board members were "elected" by anybody! Well, unless you count the board. The board members elect board members, which was fine when we were but a university.

    I don't believe the our economic system will survive in its current system for long. Right now, the university cannot sustain its weight. In the future, the university cannot possibly regulate every economic activity that occurs within, and someday, outside her walls!

    Some members of the board I've talked to outside official sessions (where these matters are too small and distant to be bothered with) believe that the university must shed herself of the imperium and allow the citizen-students to decide how the new country will be ran. Others, such as Professor Boyd, believe that the university and the village that grows around it, must subject itself to technocratic rule, which he says is the only thing keeping us from all starving to death anyway.

    I don't tell him, but I think, "What? Create a Foundation? Look at how well that turned out!" Our country could very well outgrow our lofty tower' ability to understand its people. I don't tell him because then he would ask, "Oh yeah? What do YOU think we should do MMMM?" and I don't really have an answer for that haha.

    We have time before that question forces itself out of somebody's lips. Somebody that actually has supporters.

    -RF
    -----

    OOC: Later that day

    A liberal arts student (we still have those???) asked me which direction the school was going. I was about to have a heart attack! Did God send him because of what I wrote? I asked him what did he mean and he said, "Is the school going to direct more resources toward practical studies or will it maintain the current size of its liberal arts/philosophy/whatever departments?"

    My STEMaster race reptillian brain almost screamed, "We can't be a school of literally starving art majors!" but I stifled that little bastard right quick! I gave him a noncommittal answer that clearly didn't satisfy him and said, "I will bring up the issue with the board at our next meeting", which did satisfy him, if only barely.

    Now, I'm no fool. History, philosophy, and liberal arts are important to the cultural well-being of university and apparent city-city. Knowing the history of the old country would be...nice, except there's no indication that we'll ever go back to that old world. I'm going to suggest we emphasis practical development. We need better agricultural and fishing practices before we need a critique of Plato's Republic. I'm going to suggest we shrink down the liberal departments greatly, the social sciences slightly (we actually probably need psychohistorians on the payroll), and redirect those resources to our engineering department mainly.

    I hope I'm doing the right thing, and I feel like I"m doing the right thing. Only time will tell, and I hope that, if we survive the winters to come, people will look back on this decision favorably, or at least, understandingly.


    -RF
     
  19. Koro

    Koro Chieftain

    Joined:
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    With their deep tunnels collapsed, the dwarves must set out and explore topside. When the tunnels collapsed, the most prominent moisture farms and fungal caves were buried in rubble. While in the long term it will be necessary to excavate the lost tunnels, Bolin realizes that his people would starve long before they reclaim their ancestral homeland.
    Orders are sent to move farming production topside, as their supply of cave fungus is running low. In order to facilitate the farmers, resources are devoted to the production of new farming equipment, as well as shoring up the remaining underground moisture farms.
    The dwarves will never survive a fight against the humans, their numbers are simply too low. In order to give his people an edge against any soon to be invaders, Bolin orders the great forges to be rekindled. Some dwarves head topside to gather wood for the great fires, others begin reconstruction on the forge itself.
    Lastly, Bolin prepares a team of his best musketeers and scouts to survey the land surrounding their new home. The dwarves must learn what they can about this strange and unfamiliar territory.

    TRADE ORDERS
    Spoiler :
    Sell 500 ore (-500 ore, +13000 gold)
    Train 50 footmen (-50 swords, -2500 gold, -500 ore)
    Purchase a Well, Forge, Farming Tools (-700 ore, -900 lumber)

    GENERAL ORDERS
    Spoiler :
    25 population will be tasked with surveying the immediate area surrounding the hold for suitable farm land, and 100 population will be tasked with clear cutting the forest immediately surrounding the hold. Neither group will stray too far from the entrance to Dun-Karaz, and they will have 10 musketeer guards and 20 footmen keeping watch.

    10 footmen and 10 musketeers will be sent to survey the zone. Their orders are observation only. If they make contact with any threats or other civilizations, they are ordered to report back but not engage.



    Challenge: We no longer know where we are, and the world has changed dramatically from what it had been. Our people are on the verge of panic and look towards the leadership for answers. What do we tell them has happened?

    Response:
    Spoiler :
    The dwarves of Dun-Karaz have always relied on tradition and family. Caste and Clan means everything socially. King Bolin reminds his people that even in the face of great calamity, the clans will hold together. While his people were well aware of the effect the sundering had on the tunnels and caves, they were unprepared for the drastic changes to the surface.
    Where Dun-Karaz was once nestled in a range of snow capped mountains, the dwarves sent topside have reported finding themselves in a vast pine forest, with no end in sight. Bolin shares all of this information with his people. With the tunnels collapsed, many more resources than are currently available will be needed in order to begin excavation, and they have conveniently found themselves in the middle of what looks to be an endless supply of timber. In order to reclaim their homeland below, Bolin will have to lead his people to the surface.
     
  20. EQandcivfanatic

    EQandcivfanatic Zailing Captain Retired Moderator

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    Just a warning to all of 24 hours until I begin working on the update. At current count, less than half of orders are in at this point.
     

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