Enginseer's Wholesome Tweaks (VERSION 12!!!!!!!!!!!!)

Version 11 released for 3.10+
  • Celtic's UB now reduces the requirement to reform by 1%, scaling with map size.
  • Merchant of Venice now generates 100 Influence with the City-State if they conduct a Trade Mission.
  • Press Gang grants +5 XP after pillaging an improvement.
  • Mobility can be unlocked by taking Bombardment I instead of Bombardment II.
  • Sentry can be unlocked by taking Armor Plating I instead of Armor Plating II.
 
Version 12 released for 4.27+
  • Removed Galley's Brute Force Promotion (because it will be eventually integrated into main VP).
  • Removed Hand-Axe's replacement of Chariot Archer since it is now a slinger.
  • Removed Mobility's unlock from Bombardment I.
  • Removed Sentry's unlock from Armor Plating I.
 
Hey Enginseer. I seemed to have found a humongous glitch associated with vassalage.
If you obtain a vassal before the medieval era through capitulation, the game hard crashes after you have reached the medieval era.


Here's the scenario:
I am currently in the classical era
I destroy Venice in an early war.
I decided to make a peace deal with Venice and capitulate them.
Everything is just fine, until I reach the Medieval era.
The turn after I reached the medieval era, the game hard crashes.
After scratching my head trying to figure this problem out, I finally downloaded IGE, and removed Venice from vassalage as a hunch.
And voila, the saved game is fixed.


I had a different game before this save, and the same issue happened when I had vassals before reaching medieval era.

I would recommend making a quick change to the database and remove line 4 from MuhSettings.sql:
Code:
UPDATE    Eras    SET    'VassalageEnabled'                    = 1        WHERE    Type = 'ERA_CLASSICAL';

Or you could try to figure why VP hates seeings vassal's before the medieval era. Its a strange issue.
 
Last edited:
Back
Top Bottom