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Enhanced User Interface v1.30g

Please refer to download page for explanations, instructions, advice etc...

Please note the original code in this program is copyright / author's rights protected: what you can do with it is subject to limitations (see fair use section).

You are welcome to report bugs in this thread, and suggest possible improvements. However,
I will focus on what content I want to include, not what any particular end user would desire.
If an end user wants creative content that satisfies their personal desires... they can go and make it themselves. :p
 
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hi bc1 love the work. i'm new to civ5 and enhanced ui. i have installed eui and consistently encountering a hard crash when attempting to heal a unit. whether its merely attempting to hover over the heal button or using the "h" hotkey, the app will just crash every single time. for context i'm on running on mac installed with steam. thanks.

edit: just saw there's a specific bug logging process. will follow that, so ignore in this thread.

edit2: Full bug report:

Game version 1.4.2 launching through steam
Just BNW. I have removed all DLC's including separate civs.
MacOs Sequoia
Problem: Attempting to hover the healkey or pressing "h" to heal causes instant hard crash. This crash happens with different civs. Removing UnitPanel module has alleviated this issue.
Log: Lua logs show nothing meaningful about the crash. Only has info logs about gamestate before attempting to heal.
 
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@bc1 just tried and it doesn't. removing the UnitPanel module has alleviated the issue. logs also didn't produce anything meaningful when i enabled them during the crash. I have updated my original post with relevant bug information.
 
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Yes, I did. I did not see an enable clock option, just the box with 'disable' and the various time formats. No clock at top of screen though.
 
@bc1 debug2 turned up nothing. It appears print statements outside of the EUI_Context aren't writing to lua.log. I've found a workaround that allowed me to add back the UnitPanel module, but have commented out the GetUnitHealProgress lines from EUI_TooltipServer. This seems to be fine for me. You don't have to keep spinning your wheels on this if its only affecting a narrow usecase.
 
@bc1 didn't work. probably just add an addendum to the readme for future releases. not sure this bug is worth hunting down.
 
I've just started play Civ 5 again after many years. I played a couple of games and then saw a YT which had this Mod, so I downloaded and played another game.

I seem to have a bug with Archaeologists - when the Ruin is on a Jungle tile, the Archie gets stuck on the last turn and cannot progress (it basically loops until you rest the Archie). Had this happen to two digs. I solved it by sending in a worker to clear the Jungle and then putting the Archie back in, so it definitely seems to be a Jungle thing.

Bug Information:
Latest Steam version DX11
Enhanced User Interface DLC Version 1.29k
Windows 11
 
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I got a craving to revisit civ and started a clean install yesterday. No steam workshop mods installed, all official DLC/Expansions, the info addict DLC, and this (1.30v). When trying to move units, the movement focuses on the hex your mouse was on when you clicked to movment icon, will not move to match your mouse, and won't change upon either mouse button click. The only way to exit this is to exit movement selection entirely with escape. Removing the UI_bc1 folder from the dlc folder resolves the issue, so I'm certain it's what's causing the problem. Switching from fullscreen to windowed doesn't fix it, nor do the few settings I tried changing. 1.0.3.279, playing on a Windows 10 PC.
Screenshot (1601).png
Clicking movement. And after mousing away still stuck there.
Screenshot (1603).png
 

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Good afternoon,

Using 1.30c on Linux mint, 'exit to main' kicks me all the way out to the steam library. Consistently. Is it just me or something that can be easily remedied? I am trying to isolate a problematic mod and it is going to take forever if I have to go through splash screens every time I restart game. :)

Thanks for what you do.
 
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