First I wanted to say this less kindly but I'll be nice:
European, Asian and Colonial civilization were and are the most influential civilization during our history, not Native American or African.
Be honest with ourselves: How many civilization from Africa is really important in the grand picture? Which one of those created very important technologies, had a serious cultural influence or played a great part in world history? Egypt. And maybe Kongo but only because of the Slave Trade. In my book civilization like Zulus would not even be good enough to be city-states. And the Native Americans? Most of the that didn't even build permanent settlement (what is important in a game built around cities) and outside of Central and South America you can't even see major cultural influence from them.
And I don't even saying we should not have African or American civs but we should not act like they were that important in our history.
But what's most important in history isn't the only reason to pick a civilization. Otherwise, why don't we have Persia, nor the Ottomans, nor Mongolia, for example?
Civilization, at least to me, is a game about the history of mankind. The history of the world.
It's about cultures and nations from all around the globe, and how each one is unique and different in their own way.
It's a celebration of the great ones who led those nations, and the great achievements those cultures produced.
Are we really going to argue the cultures that did these [
1 2 3 4 5 6 7 8 9] do not get a place on the roster?
Europeans did a lot of cool stuff as well, but the cool stuff is not just concentrated in Europe. Cool stuff was made all over the world, by a large variety of different cultures and peoples. By simple fact of numbers, the large majority of cool stuff was made outside of Europe. Europe is very very tiny indeed.
And that's why I get disappointed when the base game decides to forgo all representation of those to allow more European civilizations in the roster. It's not that Europe is a bad evil place, it's that
everywhere else is pretty amazing too - and not seeing any of that in the game is sad.
And I know these (might) come along sooner or later. And I know they need to market their game. But to me (and I speak only of myself here), the initial roster of Civ VI is on the weaker side, because it fails to represent vast areas of the world and a slew of incredibly unique cultures that can be found worldwide.
The devs didn't have a whole lot of space, but they had as much space as Civ V (18 civs + 1 preorder bonus), and Civ V did a better job at representing different parts of the world than Civ VI did.