Craig_Sutter
Deity
When I said the Cog graphics may not be working, I meant the actual unit animation as it is in the game. Sorry for the confusion... I'm not very aware of how the unit files are set up, so I thought the Art folder had all the unit animation stuff, so when I saw a folder with only 2 files, I assumed some were missing, nevertheless...
I went into worldbuilder and placed a cog and a caravel unit on the map. They are identical. I similarly did that with Galleass, and it showed up as a Galleon.
I'm not certain if it is a glitch in my installation, or if it's a bug with the mod, but I suspect several animations may not be coming out in game. I placed a number of units on map, and many of them come out the same as the basic units (swordsman, axeman, etc)... as I don't know exactly which units have new unit graphics, and which have yet to be added, I'm not certain whether these are bugs or units yet to have unique art and animations added.
Anyhow, if you added Cog animations and Galleass animations, these don't seem to be working as I place units on the map. Again, this could be my installation.
I went into worldbuilder and placed a cog and a caravel unit on the map. They are identical. I similarly did that with Galleass, and it showed up as a Galleon.
I'm not certain if it is a glitch in my installation, or if it's a bug with the mod, but I suspect several animations may not be coming out in game. I placed a number of units on map, and many of them come out the same as the basic units (swordsman, axeman, etc)... as I don't know exactly which units have new unit graphics, and which have yet to be added, I'm not certain whether these are bugs or units yet to have unique art and animations added.
Anyhow, if you added Cog animations and Galleass animations, these don't seem to be working as I place units on the map. Again, this could be my installation.