Everyone declared war on me! why?

fiend007

Chieftain
Joined
Sep 3, 2007
Messages
5
So I am in 1880ad playing custom game French on noble with 13 or 14 other civs. I am like third or fourth in score but I am only two hundred or so points behind the leader (bismark) and so we are all kind of close. I just finished my war with the celts and cleaned em out, taking most of the continent (which I also share with Persia). Then Isabella who is like second or third and her vassal Stalin declares war on me for no good reason (she was cautious before). Shes on another continent but she sends a massive invading party which i manage to take care of (after some significant losses).

But then a couple turns later every single civ in the game declares war on me. Even my friends (civs who are 'pleased') declare war. This all happens in one turn for no apparent reason whatsoever. This is a game ender for me. I am further ahead in research than the other civs but that can't be why. The only other issue that I noticed was that The apostolic palace was built by bismark a long time ago and I just noticed that I'm not listed as a voting member or anything, while all the other civs are. I have not participated in anything with the apostolic palace (this is my first bts game) so I am not sure why that is either. If it works like the united nations I should have gotten a dialog box a long time ago asking me to vote?? could it be they all voted to declare war on me or something? and how come I can't vote or anything. but like i said i'm not sure this is the cause.

Anyone experience anything like this before. it is very disapointing because it was the most fun I had been having playing civ to date.
 
Sounds like your on the receiving end of a Holy Crusade!
If you have no voting rights(meaning no city with the Apostolic Palace's religion) then you can't see what's come up for vote in the Apostolic Palace.
Otherwise it was just a good old fashioned dogpile.
 
thats ridiculous if thats the case. Is there anyway I can cheat and make this not happen. I have a saved game a few turns before this took place. I just don't see the fun or realism or anything for that matter of every single civ in the game declaring war on me in one turn after I've played for god knows how many hours.
 
The Worldbuilder route to world peace, eh? Well, if you want the lowest impact solution, you can try spreading the religion of the Palace into one of your cities. That changes you from a non-member to a voting member, and might change the vote so that you don't get dogpiled.

If they still vote to tear down your cities and salt the ashes, find the city that Bismark built the Palace in, and use the City Editor to delete the blasted thing.

If you don't want the Apostolic Palace in future games, just disable Diplomatic Victory and neither the Palace or the UN will be available.

If you want to keep the UN but get rid of the Palace, you'll need to edit a file. The one you want is Civ4 Installation Folder\Beyond the Sword\Assets\XML\Buildings\CIV4BuildingClassInfos.xml

Copy this file into your XML\CustomAssets folder and open it with a text editor. Happily, the Apostolic Palace is the last entry in the file, so just skip to the last page. Find the iMaxGlobalInstances entry, change the value from 1 to 0, and save.

Congratulations. The world's religious leader is now living in a van down by the river. I hope you're satisfied.
 
I think I read that only non-members can be the target of holy wars. If that's true, then all you need to do to prevent a holy war against you is to get spread the AP religion in one of your cities. This turns you from non-member to a voting member, and the AP leader won't get the option to put a holy war resolution forward.

I haven't tested it myself though, but when I read the manual and the forums, it seemed to me that holy war prevention would be rather easy.
 
Sorry that happened to you, dude! Would you be willing to upload your savegame file from the turn before the mass war declaration? It might be fun to give it a go to see if it's possible to survive the onslaught... at least maybe possible by one of the more savvy players here, myself excluded. What version/mods were you using?
 
Religion has finally become important enough to seriously rival other concerns in BTS. I am sorry it happened to you this way, but rather than disable it, adapt to it. You were the victim of a religious crusade, and there are 4 possible ways to prevent it in the future (or with a previous save from a few years back):

1) Build the AP yourself (which assures you are never an "infidel") -- requires a state religion, although Christianity is easy enough to get if you prioritize Theology at all
2) Once the AP is built, do what you can to encourage spreading the AP's religion to your city (open borders with the founding civ; establish a city near the founding civ's city and leave it without another religion) -- these are not surefire methods, but typically will work over time
3) Pre-empt the crusade with a holy war of your own until you either destroy/take over the AP, or take over any single city (under any other player's control) that contains the religion of the AP. Then, spread that religion to your other cities.
4) Keep a strong enough military force to repel the invasion. This requires a dedicated focus to military, but if your tech lead is big you don't require a ton of units.

I for one love the AP... sure, it sucks to lose when you don't prioritize religion at all like in pre-BTS, but now I have to think very carefully as to whether I want to research a military tech, peaceful tech, or religious tech... and sometimes, I just need to get a few religious techs! I welcome the addition to strategy and the new way to win with open arms, because now you have to balance religion (and espionage) along with everything else even more than pre-BTS. This requires major shifts in strategy.

Sam
 
well it looks like the AP was the issue. I entered the world builder, and added buddhism (the AP religion) to a few of my cities. this was a saved game that was a few turns right before all the civs declared war on me, and i saw a vote come up for the first time, cause i didn't have any buddism cities before (I'm not sure how every single other civ did though and I didn't, especially cause I was the largest). the vote was for to stop the fighting between me and Isabella lol. and luckily the next turn no one declared war on me.

this kinda brings up a larger issue. even civs with one city of hte AP religion are forced to go to war if the vote says so.... that seems kinda ridiculous.

but anyways now I have another question. It is 1925, and although me and Isabella are at peace now, I have amassed a large invading force to take her out (after all, payback is deserved). then a few turns ago a AP vote comes up for all the AP nations to sign a defensive pact. well I was ok whatever cause I was researching mass media anyways and I figured it would be obselete in a bit. but now me and almost all the other civs have mass media and we still all have defensive pacts. when i tried to cancel the pact with isabella through diplo it said i can't do it. not only that i figure that even if i was able to cancel it she would still retain the defensive pact with the 12 other civs, which would screw me royally. so whats the deal with teh AP not being obselete yet??? half of us already have free religion anyways. anyone know what i can do to get out of this defensive pact and also retain all my relations?? thanks
 
I had the same thing happen. I was playing an 18 civ game and about 4 of them were extinct.

Turn 1: Minding my own business and Catherine asks me to attack Korea. Sure I say, we're friendly and I owe the Koreans some war.

Turn 2: Every single civ attacks me, even Catherine. Hell it took a good 2 minutes for the turn to process. 3 friendly civs, 2 pleased and a heap of cautious/annoyed all unloaded on me.

I survived because most of them only declared and never got around to attacking. But it set me back years and cost me a small fortune to buy off all those peace treaties.

I've complained about it before and I guess I am again here, but diplomacy is now a complete joke. Please patch back in some diplomacy. For the children!

.
 
This happened to me a few games back, and like you I thought it was disappionting that it had happened as I'd been having a good game up until then.

But I played on and I realised that only 1 or 2 of the bigger countries actually send any troops, the smaller civs are too busy catching up rather than sending troop to be slaughtered, so I would say persevere with it, most civs will be willing to sue for peace after 10 turns anyway.

Admittedly I was only playing with 8 other civs rather than 12, but play on and see what happens would be my advice!

Edit: Oh, didn't realise you had played on with WB, I should have read all posts before replying!
 
This happened to me in my last game which I just finished on Noble, I was playing the Malinese. I joined in a war against the Japanese, who were unknown to me, the vassals of Sitting Bull, but then Roosevelt and finally Hatshepsut declared war on me...it was actually fine, and led me to complete a Domination victory which I thought would have been too hard. I literally steam rolled over the AI, there was hardly any fighting back, so I guess I should progress up a level.
 
thats ridiculous if thats the case. Is there anyway I can cheat and make this not happen. I have a saved game a few turns before this took place. I just don't see the fun or realism or anything for that matter of every single civ in the game declaring war on me in one turn after I've played for god knows how many hours.


It may or may not be the AP voting as I too have had this happen on Marthon large mapped games with normal settings. I had just finished the war with one civ and BANG I got hit by everyone else escept one, my vassal. So my conclusion is that the AI has now been re-tuned to think like you might "gee they just finished a fight and are pretty weakened byit so whens a better time to fight".

Remember the AI is now trying to "WIN" the game not just finish it...:D

Edit:
I too was a part of the AP voting as I had the building myself and was voted the bringer of bad news for all...
 
I'm pretty sure you can incite holy wars on any non-FULL-members of the AP. I don't think voting only members can avoid holy wars. After all, they are still heathen governments. If they take the AP religion as their state religion, then you can no longer incite holy war.
 
It's the stupid Apostolic palace just turn off diplomatic victory and you won't have to deal with this crap and the stupid victory condition.
 
It's the stupid Apostolic palace just turn off diplomatic victory and you won't have to deal with this crap and the stupid victory condition.
You know, I never intend to win by diplomatic victory anyways. I'll turn it off and see how it goes. Thanks!
 
You know, I never intend to win by diplomatic victory anyways. I'll turn it off and see how it goes. Thanks!

No worries. I'm going to have it off all the time now too. It's a waste of time and not to mention completely unrealistic.
 
i think it is funny that the people who complain about AP are the people that get screwed by it.

just build the damn thing when you get the chance!
this is another layer of strategy (global diplomacy) that it seems some people have a hard time adapting to.
i play on noble, and have never lost because of AP, whether i built it or not..its just a matter of knowing how to weasel your way through the game!
 
i think it is funny that the people who complain about AP are the people that get screwed by it.

just build the damn thing when you get the chance!
this is another layer of strategy (global diplomacy) that it seems some people have a hard time adapting to.
i play on noble, and have never lost because of AP, whether i built it or not..its just a matter of knowing how to weasel your way through the game!

No, I haven't had this happen to me either. But my main complaint is with the diplomatic victory option. I've done my maths and sometimes you can't even win if everyone but your opponent votes for you. If so, what's the use? And of course, the victory condition itself doesn't make sense in the game or the real world. I've never lost a diplomatic victory either.

And from what people are saying most people win diplomatic victory by having more than half the map vassalized. Well I can do that too on my way to a domination or conquest win. But I won't. Until they fix this victory condition, I'll have it off.
 
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