boneys26:
Well I didn't know anything about xml untill i got this game and started messing about so I think it will be a good thing for all of us. we all have to start somewhere.
I'd suggest starting with Python: it's easier, totally free, and there's a lot of people around here who may be able to give advice. Also, the Python classes and methods you use are actually exposed C++ classes and methods so you'll be getting a feel for what's 'under the hood' in CvGameCoreDll.
The things I am waiting for the SDK for are:
AI - while you can do it in python, I think it'll be alot more efficient to use the code that is already in place for much of the decision making.
Graphics -... I'd also like to be able to edit/create new mouseover information.
Python enhancements - being able to specify new variables to be changed, as well as including more triggers.
I've been looking at stuff along these lines too. If you PM me when you get the SDK, I might be able to point you to the right parts of the code and save you some time (even though you wear the wrong shade of blue
