Westwall
Emperor
- Joined
- Sep 7, 2014
- Messages
- 1,341
It's an old game now but I thought Sid Meier's Alpha Centauri (SMAC) had good diplomacy. It was more conversational and the leaders had personalized responses to your demands (the scientist would quip about his research, the environmentalist would quip about saving the planet etc). The leaders had character.
This. It was very transparent how this was accomplished and how it mostly just gave the illusion of adaptive AI diplomacy but it worked.
Leaders would ask you for help when they were at war with someone, not like in Civ 5 where they only ask before declaring war. Despite being just still portraits, they felt very personal and fleshed out.
The option to trade technologies and maps and the occasional superfluous line here and there (That "full of droids!" bit comes to mind) all gave players a feeling of freedom and choice that has yet to be properly replicated, let alone surpassed.