manu-fan
Emperor
- Joined
- Sep 20, 2006
- Messages
- 1,005
Ok... read the link... got the basic "idea"... but, doesn't that mean that each individual city is not a stand alone?... here's what I mean:
- production is city specific, so, some cities (ie, lots of mines) will produce faster then others
- commerce and gold is civilization wide... so, one city operating with high commerce makes up for other cities
- food is city specific... so, by following the farm/resource guide, you know what else you can do
- but, generating Great People is dependent on food? That one I'm not getting...
From the guide:
Now that you know how to optimize your city's food ... let's look at the lone exception: The Great Person Farm. The sole purpose of the GP Farm is to generate a ton of Great Person points. One way to do that is to build wonders. But the other, easier way to do it is to have a ton of specialists. You can do that by having an extreme abundance of food.
Cheers.
but does not produce any food. Therefore in order to keep your city growing while employing lots of Specialists, you need the other citizens to work on food-heavy tiles (for instance; Corn Fields, Pig Pastures, Farmed Floodplains).



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