RobAnybody
Emperor
- Joined
- Feb 21, 2009
- Messages
- 1,952
I'm looking for a guideline, or, better yet, a rule, on when to build a Factory vs.when to build a Levee. It seems like there should be a break-even point where one is better than the other.
Like, for example, take a city producing x hammers with y river tiles. Is there a deterministic point, granted that will vary with population available to work the tiles, where Factory > Levee, or Levee > Factory? There probably is, but I often have trouble determining it, so I'm asking the general community for help.
Can anyone help me develop a "rule" where the city already has x hammers (regardless of how it got them - let's say these are the only next two possible builds), it has y river tiles, & p population leads to a rule as to which is better, if you just want to increase the
s of a given city, all else being equal? For this purpose, assume the city won't grow onto another tile until either build has been completed plus a few turns.
Ideally, I'd like an answer wrt Epic, where a Factory takes 375
& a Levee takes 270
, because that's what I usually play, but other levels would be appreciated as well.
Thanks in advance.
Like, for example, take a city producing x hammers with y river tiles. Is there a deterministic point, granted that will vary with population available to work the tiles, where Factory > Levee, or Levee > Factory? There probably is, but I often have trouble determining it, so I'm asking the general community for help.
Can anyone help me develop a "rule" where the city already has x hammers (regardless of how it got them - let's say these are the only next two possible builds), it has y river tiles, & p population leads to a rule as to which is better, if you just want to increase the

Ideally, I'd like an answer wrt Epic, where a Factory takes 375


Thanks in advance.
