It goes higher indeed, and it is not that hard to spot the pattern in cost increments either.They go by 1,000; 1,500; 2,500; and 4,000; that's as far as I've purchased People of a single type, so it probably goes higher - it increments independently for each one, so by the time I've bought the 2,500 I usually swap to a new type. You need a point in Commerce to unlock Merchants; a point in Rationality for Scientists; a point in Freedom for Artists; a point in Autocracy for Generals and Admirals; a point in Order for Engineers. I don't think there's any discounts.
its still a fibonacci sequence
500 : 1
500 (1)
1000 (2)
1500 (3) (500+1000)
2500 (5) (1000+1500)
4000 (8) (1500+2500)
6000 (13) (2500+4000) (by your reasoning and mine, I haven't gone this deep though)
Prophets do the same thing starting at 200
100 : 1
200 (2)
300 (3)
500 (5) (200+300)
800 (8) (300+500)
although it breaks the pattern by going to 1200 next.
its still a fibonacci sequence
500 : 1
500 (1)
1000 (2)
1500 (3) (500+1000)
2500 (5) (1000+1500)
4000 (8) (1500+2500)
6000 (13) (2500+4000) (by your reasoning and mine, I haven't gone this deep though)
Prophets do the same thing starting at 200
100 : 1
200 (2)
300 (3)
500 (5) (200+300)
800 (8) (300+500)
although it breaks the pattern by going to 1200 next.
Incidentally, does the finisher for the Piety tree reduce these costs?
Dunno if it's 'worth' losing the ability to buy GSs, but I thought I'd ask.
Incidentally, does the finisher for the Piety tree reduce these costs?
Dunno if it's 'worth' losing the ability to buy GSs, but I thought I'd ask.