Avahz Darkwood
Emperor
That's something that's in both Orbis and FFPlus.![]()
Awesome! I really need to boost the power of this comp to handle intense mods...
That's something that's in both Orbis and FFPlus.![]()
Added a Wild Mana Version (fixes the graphics error due to change in folder setups).


))Lucians transformation is implemented as a "spell" that means if he has combat V he will have all Emporer Promotions after the Transformation.
Start a game as Doviello, and give yourself 2 lvl 5 Lucians, one with all combat promos, the other with none, transform 'em both. You end up with the same Lucian Cold Iron.Well - must be a bug then, check it for yourself...Start a game as Doviello, and give yourself 2 lvl 5 Lucians, one with all combat promos, the other with none, transform 'em both. You end up with the same Lucian Cold Iron.

Download here.
+ 1 poison. I would suggest to remove the poison and add "PROMOTION_SCEPTER_OF_IMMORTAL_QUEEN" promo. This work as if weapon promo, grant her +1 affinity for death mana and +1 affinity for entropy mana. Thus, by the end of the game, she would at least 2
+ 2 or +3 unholy. That's more fitting with her lore, IMHO.


The other game I was just testing to see how useful they were and built the ritual Bane Divine(after someone in the Wild Mana bug thread spoke of how painful it was) and yep th Priest of Winter died, so once again the Frost Maidens were useful. I may have to figure out a way to make them upgrade to Priest of Winter, without over powering the line and keeping to the spirit of what Kael seen as a weak path of priest to an incomplete god...
