Not that it needs validation at this point but can add my +1 to the broken starting locations problem. After the bugs of the summer patch, I put the game down, telling myself that I'd pick it back up when issues got resolved in the next patch...... which, well, they might have done! but of course there's this much more pressing issue. civs starting 3-4 tiles away from other civs, civs starting next to natural wonders and city states....... it's absolutely 100% unplayable.
glad to know a community fix is out there but for now the file seems to be dead

hopefully someone will reupload it.
another... odd issue i've encountered-- and I have not tested this extensively, so it could be.... coincidence? but with four separate attempts at an all around Normal, no-mods, standard-continents-randomly selected players game, the AI players have all been exactly the same. I usually mess with the resource/sea levels/etc before a playthrough, so I'm sure the AI was set to random for each one. but I have only encountered India, Germany, the Aztecs, Egypt, and the same handful of city states. I haven't seen anything about this so I assume it's something minor I'm doing that's bugged-- I've been trying to play as Gilgamesh each time, maybe that's it? but it's a strange situation, if more easily fixed than the other.
sigh. hope this is dealt with quickly.