Fallout mod.

naziassbandit said:
Yes, i meant two tribals in the same icon... to make look like 'tribals' resource.

I haven't played the tactics, but isin't the empire of circuit (or something) a ''robot civilization''? .... if it is you are going to have a problem of food and moods...

Well, since civ 3 does not allow us to customise everything about a civ, any bot player is just gonna have to put up with it huh? ;) :D



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Thorgrimm said:
@Figaro, i can't give a precise time, as unlike major game companies i will not release something with my moniker on it till it meets my specifications. No early release for good behavior, so-to-speak. ;) :D


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IN other words figaro, it could be another year before it's released. :p :mischief: :D
 
naziassbandit said:
Another Year! NO!

Don't worry about what MC said, as he is just whinin because i made him actually do some work for the War of the Worlds mod. ;) :D



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What if Civ4 is out in a year? Curses... oh well, I don't have conquests anyway.
 
Thorgrimm said:
Don't worry about what MC said, as he is just whinin because i made him actually do some work for the War of the Worlds mod. ;) :D



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Yeah. I remember those times. Dark times indeed. :( :D :p
 
Phew!... :goodjob:


Well, it sounds like the 'War of the Worlds' mod was a time of suffering and Forced Labor! :cry: :D

Edit: Okay! I'm Running out of jokes!
 
Here's the automated factory.
On release notes, I must say, that it doesn't seem likely it'll be out before june 05(probably around December), we do need more hands, and even if Civ4 comes out, I don't think the all civ 3 players will switch right away. I know I didn't buy it for about a year since release. Besides if civ4 graphics are that crappy as in screenshots I might not switch.

This mod is good and I'll be making a submod for it myself.

For artwork go check post 676, page 34...
 
flamescreen said:
Here's the automated factory.
On release notes, I must say, that it doesn't seem likely it'll be out before june 05(probably around December), we do need more hands, and even if Civ4 comes out, I don't think the all civ 3 players will switch right away. I know I didn't buy it for about a year since release. Besides if civ4 graphics are that crappy as in screenshots I might not switch.

This mod is good and I'll be making a submod for it myself.
Flame, glad to see you back my friend. Also glad you brought a lil toy with ya. ;) :D
Will get is added ASAP. :)

Yeah considering the only active people helping right now are you and when I can catch him from hiding his online status, Stainz. :D

That is why i call it civcraft, as it seems it has degenerated into that much of dumbing down for all the whiners who can't handle civ3 because it's too hard. BOO HOO :cry: , my heart bleeds for ya. :rolleyes: So it seems they are gonna dumb it down to RTS without the realtime. Damn shame they gotta pander to the dunderheads out there.

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That's ok, I'll use the money elsewere! :p
Well, I do play Fallout and MOO2 still on occasion which tells you what a game should be, but in the end, perhaps they're aiming for the XBOX and PS market too, so the gameplay has to be downgraded. Too bad, I have a list of improvements I wanted to suggest for this version.
 
Here is a screenie of the Armored Mutie Melee's civ entry. :)

Armored_Mutant_Melee_Civ_Entry.jpg


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Well, nice to know that the making of this mod is moving... :goodjob:

( didi't know that metal armors look like dears ) ;)
 
Gents, here is a screenie of the Raider Scout's in game civilopedia entry. :)

RS_Screenie.jpg



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Gents, here is a screenie of the Toxic Waste Processing Plant civilopedia entry.

TWCP_Screenie.jpg



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Nwoll said:
Just a comment, feel free to ignore me, but having a unit with low attack and defend values (raider scout) requiring 3 resources means that unit will very rarely be built. Once a player has 3 resources they are normally more advanced than to want a 1 1 2 unit

As a matter of fact, Nwoll, you don't build it at all, it is only made in a small wonder. ;) Also consider, it has a move of 2, but it has the ability to move at road speeds, and it does carry a unit. In this mod ALL vehicles and high tech units will ONLY be aquired through small wonders. To show the rarity of any vehicles or high tech weaponry. :D

As in my WOTW mod, you will have to forget the normal patterns of play, and once again think outside the box to be successful in this mod. ;) :D


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wow , ive been gone awhile (what else is new) its great that progress is still happening. Thor if you need any help, after this weekend I might be available. Just PM me if you have any thing you need help with. REDDOG
 
Reddog, good to hear from you dude. :) Yeah, even if i have to do it myself i will continue till it is finished. ;) If you still wish to help, we sure can use your help.



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Well since i have been gone awhile I thought i'd post a preview. Here is the first draft of the junktown city gfxs. They are unfinished

Ignore this post, go to next page (31) to see the junktown gfxs
 
Reddog, good start, but if i may, mabye a more ratty look, and have the container boxes stacked haphazardly, not so neat. :D



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