The thing that bothers me is that I don't know when to post orders or make plans. I try to post orders to help suit the situation. The proboblem is that I don't know when my orders are taking affect with all of these mini-updates.
Also, there are those restrictions on when thing can be reaserched and built. That's kind of difficult to fit into my plans due to the irregualar update patterns.
Other than that I'm really likeing this NES. You're doing a good job keeping us players that actually play occupied.
Okay, I can see where the confusion comes from. I'll clarify it right now. I guess I should put a note about this in the rules, too.
Basically, this game runs on a 1-day = 1-day basis. So, every day, your troops/characters can move, actions can be performed, etc. If I do not post for you every day, it doesn't matter because you can continue to do things and even post that you have fought something in your own story (for characters, you can say you fought something, and then I might give you an experience point or two if it was a good story, for example).
Saying that what I am posting are
mini-updates was a bad call on my part. Think of it more as stories I am posting to keep the game going. I am setting up certain stages for us to play on, basically. That is why I call them mini-updates, but really they are more like Quests. Quests can be updated on a daily basis if they need to be, or they can be left alone and completed silently, the results of them posted on the next whole update (some quests take longer than others to finish because of travel times).
So what I am saying, is that this game is entirely free-form. You can post every day, because you can move every day. Something can be done every day, but it doesn't have to be.
UPDATES occur when it is time to start a new turn. This is when you can reinvest in your economy, you post Orders, you train troops, build improvements, etc. This is when you worry about the actual mechanics of your realm or character(s). I have seen that other NESs work in that the update is posted, then everyone posts something, then another update. This NES is a bit different - you can post however much you want in between updates (or as little as you want). You get bonuses obviously for performing actions (after all, it wouldn't be a fantasy game if questing and everything was not involved). The
updates in this game are simply to declare to the players:
It is a new turn. You can submit new orders now. I doubt that in any of my updates I will even include a long story-post, since I am doing long story-posts on a daily or every other day basis. Maybe when we get into the game and daily posts are not needed, or if I cannot manage doing them, then I will post more stories on the major updates, but for now, it will be more free-form. I think this NES will run better that way. An example of the next update will look something like this (this is not the real update, just an example):
Anyway, everyone, I hope this all makes sense to you. If you have any more questions, do not hesitate to ask. Sorry again for not clarifying that and thanks for the comments Ninja Dude.