Fascism vs Communism

Twonky said:
Welcome to CFC, Sir_Lancelot! :wavey:

C3C is the abbreviation for the "Conquests" add-on.
Feudalism is a first-tier tech in the Middle Ages era, Fascism is a Nationalism follow-up in the Industrial ages. You can see them using your science advisor screen (F6) and click on "View next era" (or something) on the bottom right corner.

Hope that was helpful. :)

Thank you very much for the welcome.

Nope, I didn't find it in the tech tree. So I checked the manual. Available governments in the game is only Despotism, Monarchy, Republic, Communism and Democracy (page 125-131).

I'm new to Civ3 and this forum and this case confused me. Reading the forums here I understand that Fascism is a government but not included in my version of the game.

I rarely see what version of Civilization III the articles and threads apply to, making me wonder if much of what I've read doesn't apply to my game.


Be aware that posting a question in a threat that was untouched for nearly 2 years might not be the most efficient way to get answers. ;) For short questions like yours, you might want to use the Short Questions-thread in the Civ3 General Discussions section.
The War Academy and this article/thread was my entrance to CivFanatics, that's why it felt natural for me to post here. I didn't notice how old it was.
 
Fascism is in Conquests, not in Vanilla or PTW. Spending the fairly small amount of $ to get complete (which has all three) may be a reasonable thing to do, if for no other reason that you get to play both COTM and GOTM...
 
Hey does anyone have any good ideas to Mod up Facsism and Fuedalism to make them more useable?

I like what I already saw of making Communism and Facsism into one "Totalitarianism" tech, and allowing both to make SPHQ. I was thinking increasing the draft rate to 3 in facsism. That would really make it a great emergency SS government. You can switch, than draft a crapload of TOW, or MI and defend your boarders. Or would this just make the AI totally suicidal drafting everything away in 2 turns?

Fuedalism just seems omega useless. and it comes at such a horrible time. Usually after I have monarchy and republic already. I would love to make it more useful.

I know this probably isn't the best place for it. But this is where all the government experts are hanging out! Basically, I want the AI to get less destructive. So I am looking for suggestions to improve these two governemtns.
 
Feudalism is a very useful government for at least one game type - which is the 100K game. Lot's of unit support and pop-rushing allows for a lot of small towns, lots of units and lots of culture improvements.

Plus, it is the *only* government in a required tech.
 
I've had a few uber games using Feudalism. Helps being Religeous.
 
feudalism is a great government.. I usually go from depotism to feudalism right away to keep hurrying production at the cost of citizens. Now I usualy play on huge maps so I have a lot of towns to upkeep my military budget and once I am done hurrying the most important improvements in my most valuable cities such as colosseums and marketplaces I switch to monarchy then communism = )

I find the republic and democracy useless.
 
You can go straight to feudalism in order to lose the penalties of despotism, lower somewhat corruption and still be able to pop-rushing, it as enourmous unit support making it ideal for culture wins but also for an early medieval warmonger, paying for your death stack, poping all your units in 1/2 turns and saving your money reserves for upgrading.

Of course i still prefer rep/mon any time :D
 
feudalism is a great government.. I usually go from depotism to feudalism right away to keep hurrying production at the cost of citizens. Now I usualy play on huge maps so I have a lot of towns to upkeep my military budget and once I am done hurrying the most important improvements in my most valuable cities such as colosseums and marketplaces I switch to monarchy then communism = )

I find the republic and democracy useless.

:) It's not often you hear colosseums quoted in a list of most important improvements. Perhaps you meant aqueducts?
 
As the Russians I have conquered my tiny world in 470 AD. I want to prepare for a space victory by having a core that will produce the important parts in the shortest time. I have about 60 towns for the purpose of research. I understand now that Fascism is not the way to go but will workers modifying the landscape accelerate under communism as they do under democracy and is Communism the most productive way to build my space program??

All these years and I have never bothered with alternative government styles other than Monarchy/Republic/Democracy... it's the way the west was won...:confused: :mischief:
 
:) It's not often you hear colosseums quoted in a list of most important improvements. Perhaps you meant aqueducts?
I need coloseums because I pop rush a lot so I need improvements to keep my people happy. I do not use aqueducts in feudalism dude, that ruins the whole point of my military budget (doh!)
 
Do you see a soviet flag on the moon? huh?

Thats right, I thought so.

In what reality world do you live?
Do you see any American HOF victories in the space race?:rolleyes:
 
Theres these things that people make, called jokes, that aren't meant to be serious.

Just putting that out there.
 
Theres these things that people make, called jokes, that aren't meant to be serious.

Just putting that out there.

Are those Russian Jokes, American slap stick, or subtle Civ jokes..:crazyeye:
 
Its internet humor.
The kind of humor that always gets misinterpreted, because lack of emoticons. :p

The space program needs only a handful of very productive cities to be build quickly (one can always use pre-builds, but anyway...) and it needs a whole large amount of research.
Communism makes all cities productive enough to be useful for serious unit production, but it still has more waste in every city than the core cities have in a republic/democracy. And communism can only give more research if every city has multiplier improvements. In a standard epic game, its unlikely you will finish this before reaching the modern age.
 
Communism makes all cities productive enough to be useful for serious unit production, but it still has more waste in every city than the core cities have in a republic/democracy. And communism can only give more research if every city has multiplier improvements. In a standard epic game, its unlikely you will finish this before reaching the modern age.

Hartelijk bedankt.:goodjob:
 
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