TheMeInTeam
If A implies B...
- Joined
- Jan 26, 2008
- Messages
- 27,995
Fixed it for youNot that is a bad thing since barbarian archers are probably the most prevalent type of barbarians before they have longbows .
On topic ... well, my favourite UU from the current poll is the gallic warrior. Depending on the map, they can even face preatorians face to face ( that says much, given that Preatorians are insanely str boosted ... but they aren't OP to Firaxis eyes, unlike those vanilla redcoats and cossacks), and will definitely do that in a hammer basis in a map that has hills in hand ( not necessarily a hilly map , mind that ). The fact they can go the guerrilla line makes also them a very versatile unit and the only non siege and non GG unit that can both have CR and withdrawn with no upgrade schemes. Also minding that both humans and AI like to put cities on hills , a unit that can both have a bonus in taking it and have a extra defensive bonus in there after taking that hill city is a huge asset.
With combat I out of the gate quechas own all early barbs with consistency with the exception of golden compass armored bears. Only on very large maps are you going to get kicked in by metal barb units. Even in those scenarios, quechas give you plenty of time to nonchalantly research strat resource techs and hook them up slowly, no need to press archers vs large amounts of land and no early resources nearby.
I'd argue that they're also good at choking. AI AND human. Even betterAI unless it's milking its bonuses.
Without strat resources the only units you can build until construction or feudalism are warriors and archers. AGG warriors hold up in the field...other warriors do not and a couple quechas is suddenly a big nuisance as they have enough oomph to survive on flatlands to pillage, and then sit on even hills to become extremely obnoxious to dislodge.
The amount of damage they can do is substantial, even against competent players, although they certainly lose their "broken" status if one prepares for them.