I like the flexibility in this mod. In Vanilla civ 5, the only viable strategy was to play tradition/rationalism/freedom 4 city tall science victory. Vox populi makes most policy trees very usable, encouraging heavy experimentation.
I like the flexibility in this mod. In Vanilla civ 5, the only viable strategy was to play tradition/rationalism/freedom 4 city tall science victory. Vox populi makes most policy trees very usable, encouraging heavy experimentation.
I mean let's be real: The AI was so bad that basically everything was viable, but rather doing anything other than that was more of a "challenge" than a real strategy. That said Byzantium culture rush with piety won me plenty of games on deity and even vs humans with insane victory dates like 150-180 on standard speed and maps. Cultural sites with them was busted.
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