I did manage to get capitulation in my latest game by following this formula. It appears that you just need to be at war for a certain amount of time in order to get your opponent to accede to capitulation. If the war is new enough, than it won't be an option no matter what the relative power situation is. It takes much longer to become a possibility than other things, like techs or money or cities, though.Interesting. So if I had just waited long enough it would have become an option? I guess I should have just dragged the first war out another dozen turns instead of making peace and coming back for the last city in a second war. Still, this seems silly to me.Kiech said:The last time it happened to me, I had to wait like 10 turns, but they capitulated. Try to avoid getting EXTRA negative marks when you are at war with them.