Ffh Nes Ii

Oops, didn't see that, but I think that Esus would still agree with most of the things in the pact :mischief:
 
From the Empire of 'Als comes an amazing opportunity. The White Knives are for sale! They are a proven holy relic of the god of life, Sucellus. They have a variety of uses, from carving up a sacrificial turkey to slaying the rampant zombies, or even using it to enhance a ritual. For a mere 40 gold, you can be the proud owner of this HOLY RELIC. It's made of a beautiful unknown white magical substance, and is extremely sharp. They'll last you until the apocalypse, guaranteed. This a non-negotiable, one time offer. Buy it now before it's too late and your rivals get their hands on it! No refunds. No credit. Gold only. Shipping will be via Sheaim Ravens, Inc. to be delivered at a secret designated location. Potential buyers can contact me via PM. White Knives! The Holy Relics of Sucellus! One of kind! Buy it now!
Spoiler :

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Spoiler :

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Spoiler :

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This message is brought to you by the Eekin.​
 
:eek: ... I just noticed that my secret weapons were a pun on Lord of the Rings...

Edit: incidentally, in a certain RPG game, I am a Paladin who likes to wear blue priest's uniform covered by black Imperial Robe. He also wears a white glove inlaid with gold markings (it's also enchanted with lightning Elemental).
 
Please take note of these ammendments:


City Watch
Classification: Defensive
Required Population: 2
Required Workforce: none
Required Production Capacity: none
Required Technology: basic warfare
Cost: 45 gold
Game Effect: During defensive operations within this province, a variable militia unit will appear to defend the city. Cities with a population of three or less will receive a peasant militia unit (the best a March with this improvement can hope for). Cities with populations of 4-11 will receive 1 or 2 units of peasant or spear militia. Cities with populations greater than 12 will receive a unit of spear militia and an additional militia unit dependent on the technology development of the civilization (maybe more spear militia, maybe slingers, javelinmen or archer or crossbow militia).

With the advent of 'civil service' technology the city watch will provide up to 3 gold worth of reinforcements to 'heal' that nation's wounded units if they end the turn in the city with the improvement and if those units did not participate in combat that turn.

Not available to Bannor

City Watch (Bannor)
Classification: Defensive
Required Population: 2
Required Workforce: none
Required Production Capacity: none
Required Technology: basic warfare
Cost: 60 gold
Game Effect: During defensive operations within this province, a variable militia unit will appear to defend the city. Cities with a population of three or less will receive a peasant militia unit (the best a March with this improvement can hope for). Cities with populations of 4-11 will receive 1 or 2 units of peasant or spear militia. Cities with populations greater than 12 will receive a unit of spear militia and an additional militia unit dependent on the technology development of the civilization (maybe more spear militia, maybe slingers, javelinmen or archer or crossbow militia).
Increases infantry military quality according to the following formula:

Increased military quality=(number of Bannor city watch in nation)/(number of cities in nation)​


With the advent of 'civil service' technology the city watch will provide up to 3 gold worth of reinforcements to 'heal' that nation's wounded units if they end the turn in the city with the improvement and if those units did not participate in combat that turn.
 
Nice, some natural restoration seems like a good idea.
 
its the same principle as higher-tier barracks and the shrine of sirona.
 
Are orders still due tomorrow? I'm going to be out of town at a wedding, so if they are, anyone who has yet to get back to me regarding this turn's plans (*Ekolite*) should do so soon.
 
Orders are due next saturday. Enjoy the wedding. maybe you can catch the boquet and finally get to wear your mother's dress- just jokes... don't get to SHeeT-faced.
 
To the nations of the Council, and Erebus entire:

We, the Sidar, decree that henceforth we will make no claim to any of the Central Islands (Fox-Tooth Island, Rinwel Isle, the Buzzzing [sic] Island and Tears Isle. We, as a nation, acknowledge the Syrii claim and will not contest it. As per the CCCCC, we cannot do more than declare our intent without official sanction of the Council.

However, we strongly encourage our fellow Council members to do the same, and will call the question at our next meeting.
 
OOC:

What does anyone know about lugus's archangel Baelious (also called 'fortune')?
 
Oh, that could be bad.
 
Nooo, that he's looking for info on Baelious. Did anyone sign a treaty with Lugus as Witness:shifty:?
 
[yawns]... So, what'd I miss?

skim...

skim...

Huh. Not much.

You know, did it occur to anyone that Immac was asking in this thread so that he could make the Malakim better in orangeNES? It's probably not the case, but it's a thought.

I'm surprised that the posts pertaining to "we're screwed" have stopped. Methinks some people are starting to work on plans...
 
No not really, though you on the other hand. Unless you have some great plan to get out of this.
 
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