Chandrasekhar said:Yeah, you just get a basic mana resource, which is just about as valuable as a sentry tower resource.
That said, better to do that than to let it fall into the territory of your enemies!
Chandrasekhar said:Yeah, you just get a basic mana resource, which is just about as valuable as a sentry tower resource.
2. Improved worker code (by Blake).
M@ni@c said:Just wondering, will his code improve performance too with changed terrain improvements?
Kael said:One of the problem Blake noticed was that the workers were made in the inner cities and ended up working their way out to the border cites, staying out there for a 1000 years instead of working their way back to the more important inner cities.
MrManNo1 said:Does this code also prevent the workers from building things like farms and mines outside of any city radii? I'm a lazy player and I don't like it when my automated workers build farms on unused tiles instead of building improvements on things like resources. I assume the AI also works like this (unless they specifically built AI automation different from human player automation, which would be stupid), and therefore it creates some unfairness. The workers will specifically skip over mining the copper resource to instead build a farm at the very end of the borders. At least I can counter this by using human logic. The AI (obviously) has no human logic.
Sorry for the long rant. This just really annoys me.
Kael said:Incidently the AI is supposed to turn plots into farms if they are outside of a city radius. The reason it does this is just to spread irrigation. Thats about the best use for a plot that isnt in a city radius.
MrManNo1 said:That makes sense when there is nothing left to do, but that should be a last resort type of thing, not a major priority. And, although I'm complaining about it, I'd much rather see you all work on more interesting stuff - adding new features, not correcting others - than this, so don't take this as a request to do something about it. I'm just whining.![]()
lamotti said:Hey Kael, Still have plans on adding Sezereth's "werewolf" art to this upcoming patch?
surferjmb7 said:don,t know what it is but with patch g i get a terrible lag between turns early in the game.its like I'm playing on a huge map late in the game. i didn't get this on patch f, and I'm playing on a small map. whats up?