dont upload, as has been mentioned many many times, even many times by me now, you need a Great Bard to build the fellwship holy city wonder
Ok thank you.
dont upload, as has been mentioned many many times, even many times by me now, you need a Great Bard to build the fellwship holy city wonder
I was playing as the Sheaim and I discovered Awaken the Ancients first and got the dragon holy city in one of my cities. Before I was able to found the Ashen Veil afterwards, the Order was first founded and spread into the city with the dragon holy city. Now I got a dilema, I can't put Ashen Veil into that city without wiping out the order and I can't remove just the order as far as I know.
Would it be possible to allow evil inquisitors to have the option to only remove the order from your cities and vice versa for the good inquisitors in order to account for this rare case.
-Tony
I wasn't able to use a savant to spread the veil, it didn't give me the option with the order already there. But I hadn't thought of using a ritualist. I just figured if the savant didn't work then neither would the ritualist.
-Tony
I wasn't able to use a savant to spread the veil, it didn't give me the option with the order already there. But I hadn't thought of using a ritualist. I just figured if the savant didn't work then neither would the ritualist.
-Tony
I was checking out the civilopidia when I noticed two civs had the hidden trait, and there's no description available.....
I didn't see anyone mention it, but for some reason whenever I try to use the FFH smart-mapscript to generate a map, the game freezes in the "initalizing" phase. I had to use a regular mapscript. Is this a bug?
The civilopedia claims that the Altars of the Luonnotar require six great prophets to make. I seem to recall someone saying that they require something else instead. Is the civilopedia right or wrong?