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Deity
Evry ashen weil founder declare war at hyborem 100 turns after the found, explain?
I´m a bit confused. My "neighbour", the Sheaim, built the Prophecy of Ragnarok, long time ago. In the Civilopedia is written, that this buliding will increase the Armageddon Counter, but nothing happens. It´s still at 14 Points, for at least 50 rounds...
Played as Calabim, had AV, and the AV holy city, and couldn't build Meshabber of Dis in it. I can't find anything that says I have to have anything else to do it (resources, high Armageddon Counter, etc.). In fact, it didn't even have the button grayed out, like it usually does when you're just missing some resource/building. I put a temple of AV and a Demon's Alter, couldn't think of anything else to build in the city that might make him buildable.
I don't see it one any of the threads, is this disabled right now?
The current position of the Armageddon counter makes it difficult to change techs if the tech you want is to the left far of the bar. I'm not exactly sure how to fix this: FFH2 has a very wide tree, so if you move it to the right side, it will overlap techs there. Perhaps displace it a little to the left?
As in vanilla, the gold is added to the cities where the buildings are, not the city with the minaret/spire.Twisted Spire does not give any gold for my Ashen Veil Temples even though I have the Veil as state religion. (don't know if this is specific to Fire, but just wanted to report it).
I don't see an Armageddon tech. I looked!
Also, took several cities with Mardero, that didn't have AV to start, & didn't get it when he took them. Yes, he was the last one to kill a unit and actually take over the city...
The armageddon tech doesnt exist anymore. Instead a certain armageddon count is required ot build the unit, I think its 75.
As in vanilla, the gold is added to the cities where the buildings are, not the city with the minaret/spire.
I have to always go forward (right) and can't go backwards (left) among cities.
Instead you could use the keyboard-shortcuts. I think it is "end" and "home" to cycle through the cities in both directions.
(I know this is now "cure" for the AC overlapping anything but it might help.)
Minor one, but I'll post it anyway. The homeland promotion seems to be granted "onMove". If a city is built near to a unit or culture expands to surround the unit for whatever reason, it isn't granted the promotion until it moves. I would imagine a similar problem exists if culture "shrinks" (Loki, revolt, shifting borders) - the unit wouldn't lose the promotion until it next moved.
This is only really notable for those players (myself included) that "camp out" a potential city spot with a defensive unit. When I build the city on top of the unit, I then have to move him out of the city square (at which point he gains the promotion for moving to an area that is within cultural boundaries) and then back into the city so that he can defend.