xienwolf
Deity
I don't think this has been reported. There is an event about bandits pillaging farms.
Well, no matter what i choose, the event keeps coming back. Paying 10 golds, the event comes back the next turn. Using the warrior, the event came back a dozen turns later![]()
Either the event is buggy, or i have really some bad luck. The event always happens at the same farm, near the capital. So i would rather think it's buggy.
Unfortunately, once a tile is hit with a bad event it seems to just keep on getting hit. Whenever I play dwarves I almost always have a mine just outside my cap. that gets hit by a mining accident every 20ish turns. Pretty darn regular and dependable time counter, but quite the resource drain (and you would think dwarves immune to such events!).
For example, various Civs automatically capturing my cities without a fight, leaving my troops standing outside the city, unharmed!
This was normally from HN units, so hopefully is now fixed with them no longer being able to capture a city. But if they can still ATTACK a city, then it might continue to occur

How about enemy units entering my giant HN spider's tile without combat or ill effect to either unit?
This one is because the spider is an invisible unit. Only scouts and other recon units can see it, so only those units can actually interact with it outside of your choosing. Far as the computer saw things, there IS no spider there.