Kael
Deity
Patch "b" is linked in the first post. It won't break save games. It fixes the following issues:
1. Revelation will now effect neutral units.
2. Warcry no longer grants water walking.
3. Cult of the Dragon won't found until the Sheaim/Kuriotates have Philosophy.
4. Fixed the text string on the Enchanter event.
5. Temple of the Empyrean correctly gives +1 happy with the religion civic.
6. The Carnival Star event can no longer found the Fellowship early (thanks Snarko!).
7. Limited Crossbowmen to 3 per player.
8. The Brotherhood of Wardens is now removed from captured cities.
9. Corrected the options on the Jackpot event.
10. Fixed a python error when Raging Seas puts out fires.
11. Fixed an issue with Privateers still being able to be attacked as HN after declaring nationality.
12. Fixed a python error in the steal spell (isEquipment call on buildings).
13. Fixed the Slave Trade vote (thanks Mindlar!).
14. Fix for the OOS issues caused by Settlements in multiplayer games (needs to be verified).
15. Council elections only allow you to meet other players who are on that council.
16. Halved the duration of the Impersonate leader ability (now 5-15 turns instead of 10-30).
17. Readded the move requirement to missions (units aren't able to pillage multiple times each turn).
18. Added an ability for golden hammers to be sacked to add a free engineer (since adding the move requirement to missions broke the old way of doing it).
19. Fixed a python exception in the SlaveEscape event.
20. The Ratcatchers Guild will wait 20 turns before founding.
21. Immune to Disease will keep units from being diseased through combat.
22. Removed the "Vote for Hillary" button from Losha's jacket.
23. Fixed the specialist commerce modifiers.
24. New terrain textures from seZereth.
25. Boosted XP for killing the Leviathan.
26. The Moroi can now be upgraded to Vampires.
27. Grigori can't build the Temple of the Empyrean anymore.
1. Revelation will now effect neutral units.
2. Warcry no longer grants water walking.
3. Cult of the Dragon won't found until the Sheaim/Kuriotates have Philosophy.
4. Fixed the text string on the Enchanter event.
5. Temple of the Empyrean correctly gives +1 happy with the religion civic.
6. The Carnival Star event can no longer found the Fellowship early (thanks Snarko!).
7. Limited Crossbowmen to 3 per player.
8. The Brotherhood of Wardens is now removed from captured cities.
9. Corrected the options on the Jackpot event.
10. Fixed a python error when Raging Seas puts out fires.
11. Fixed an issue with Privateers still being able to be attacked as HN after declaring nationality.
12. Fixed a python error in the steal spell (isEquipment call on buildings).
13. Fixed the Slave Trade vote (thanks Mindlar!).
14. Fix for the OOS issues caused by Settlements in multiplayer games (needs to be verified).
15. Council elections only allow you to meet other players who are on that council.
16. Halved the duration of the Impersonate leader ability (now 5-15 turns instead of 10-30).
17. Readded the move requirement to missions (units aren't able to pillage multiple times each turn).
18. Added an ability for golden hammers to be sacked to add a free engineer (since adding the move requirement to missions broke the old way of doing it).
19. Fixed a python exception in the SlaveEscape event.
20. The Ratcatchers Guild will wait 20 turns before founding.
21. Immune to Disease will keep units from being diseased through combat.
22. Removed the "Vote for Hillary" button from Losha's jacket.
23. Fixed the specialist commerce modifiers.
24. New terrain textures from seZereth.
25. Boosted XP for killing the Leviathan.
26. The Moroi can now be upgraded to Vampires.
27. Grigori can't build the Temple of the Empyrean anymore.