Kael
Deity
Patch "j" is linked in the first post. It shouldn't break version "i" save games and makes the following changes:
1. Fixed a CtD that can occur if barbarian cities spawn in the late game.
2. Fixed the Affluent Duke event.
3. Removed the obsolete techs from the Eyes and Ears Network code.
4. Fixed the Murdered Wife event.
5. Fixed a problem with the Smugglers event.
6. Fixed the Elder Conflict event (so it doesn't remove 1 population, man those elders really were mad).
7. Fixed the Dedicate Obelist event (so it doesn't remove 1 population).
8. Fixed the Exotic Mercenary's events (both the text tags and the spawning of the units).
9. Fixed the Paramander model art (was appearing as a red blob).
10. Added a german language update from Kontroller.
11. Fixed prereqleader events so they trigger off the primary player, not the secondary.
12. Fixed the prereqtrait events so they trigger off of the primary player, not the secondary.
13. Smugglers port is now buildable (with the esus resolution), its stats were adjusted to +25% gold, and +1 trade route just in its city.
14. Made the No Events game option visable (for OOS debugging).
15. Specialist Commerce is now recalced when it updates (may have caused some OOS problems).
16. Fixed a bug in the Champion event.
1. Fixed a CtD that can occur if barbarian cities spawn in the late game.
2. Fixed the Affluent Duke event.
3. Removed the obsolete techs from the Eyes and Ears Network code.
4. Fixed the Murdered Wife event.
5. Fixed a problem with the Smugglers event.
6. Fixed the Elder Conflict event (so it doesn't remove 1 population, man those elders really were mad).
7. Fixed the Dedicate Obelist event (so it doesn't remove 1 population).
8. Fixed the Exotic Mercenary's events (both the text tags and the spawning of the units).
9. Fixed the Paramander model art (was appearing as a red blob).
10. Added a german language update from Kontroller.
11. Fixed prereqleader events so they trigger off the primary player, not the secondary.
12. Fixed the prereqtrait events so they trigger off of the primary player, not the secondary.
13. Smugglers port is now buildable (with the esus resolution), its stats were adjusted to +25% gold, and +1 trade route just in its city.
14. Made the No Events game option visable (for OOS debugging).
15. Specialist Commerce is now recalced when it updates (may have caused some OOS problems).
16. Fixed a bug in the Champion event.