Ecofarm
Deity
Bri(d?)git is way too big, her scale is off or something.
It took me awhile to realize they were feet (had to scroll up, after I noticed the second one).

Bri(d?)git is way too big, her scale is off or something.
You sure you are actually right-clicking on the mountain? Remember mountains have a higher click-point, you practically have to click on the tile above them unless you're zoomed out fairly far.In order to get the griffin on to a mountain (I finally got one.. yea!) I have to use the key pad - using the mouse right click will not work.
You sure you are actually right-clicking on the mountain? Remember mountains have a higher click-point, you practically have to click on the tile above them unless you're zoomed out fairly far.
yea I figured that out when I took a second look at your screenshot and removed that comment.
I'll check it out really quick with WB, I THINK it doesn't activate until priesthood. It's like mining lets you see copper, but you can't use it until bronze working.
Need to update the civopedia then. I came on here just to look for this bug. There's nothing that indicates it doesn't take effect as soon as you've got the pagan temple and road built.
Oddly, I've got Wine and my city readouts show +1 happiness from it, but I don't have an Inn or Winery to get the bonus. I'm having some trouble figuring out where bonuses are coming from in general. I've got 3 cities, all connected, 2 are getting +2 health from Pigs, 1 is getting +1, but I haven't built a Pasture, so near as I can tell, I shouldn't be getting any health from any of them.
You haven't built the pasture improvement on the pigs? And in the city screen it shows you getting +2 health?
THing is, my assumption is that two of these cities have smokehouses, one does not, and that you have built a pasture, but forgot. Simply because that would exactly mimic your situation. You also mention 'Inn or Winery' which sounds like confusion between tile improvements (Winery) and buildings (Inn).
with 0.32 h:
Also I observed an issue with a mana node next to a Sheaim city I invaded. The cultural border from the nearby capital was still influental enough to keep it Sheaim territory, but even after I invaded the capital too, it stayed that way & didnt transform into a raw mana node.
I didnt really keep track of it, but after i got full culturecontrol over the lands, I was astonished to see that it still was an RoK nature node - the Sheaim converted to RoK due to the nearby Khazad, whereas I followed the Veil with my calabim state.