FFH2 0.33 cosmetic issues

1) When you get the mary morbius event it says: -2 health in all cities but its only one city
2) Contagion spell says adds plagued to CASTERS STACK (would be really unwise to use it then :))
3) A spirit has entered your empire is red colour (I can think worse things than new free units...)

Edit:
4) Please remove the "your forces are under attack from xyz" message
The next message Your unit won/died against a xyz unit is far more important and covers
everything.
5) Wither and contagion can be cast without enemies adjacent. Would be nice if could only cast with enemies near (like rust)
 
When a new religion is founded, and I have contact with the city in which it is founded, I would like one of the circular popups that show which direction it is in, so that I don't have to figure out where the city is on the map.

Also, the Puppet unit looks great except for the strings, which look like antennae.
 
Since I started using Linux I see some unit sometime like Civ4BtS units ... I didn't know what is happening until I looked into FfH's FPK file... For example Nyxkin is showing when idle as Conquistador - and in Nyxkin folder in FPK file is file named conquistador.nif ... and this same in about half units ... ... It isn't changing gameplay, but I hardly reckognize units ... I'll post screenshot later, I must go now...

Using Linux/Wine
 
Since I started using Linux I see some unit sometime like Civ4BtS units ... I didn't know what is happening until I looked into FfH's FPK file... For example Nyxkin is showing when idle as Conquistador - and in Nyxkin folder in FPK file is file named conquistador.nif ... and this same in about half units ... ... It isn't changing gameplay, but I hardly reckognize units ... I'll post screenshot later, I must go now...

Using Linux/Wine
Turn off 'frozen animations'. Nyxkin use the Conquistador skeleton and animation.
 
The Necro-totem has issues. There is a box surrounding the head of the totem that while allowing you to see the base terrain behind it, prevents you from seeing cities, units and the like.
Civ4ScreenShot0001.JPG
 
If you heal a unit with the withered promotion at the pool of tears feature, the TXT_KEY_MESSAGE_POOL_OF_TEARS_WITHERED is missing.
 
Svartalfar 0.33b: When capturing Ljosalfar workers they change to the new Svartalfar worker graphics. Dominated workers still appear as Ljosalfar.

Edit: Yust realised that this is allready in the Bug Thread.

  1. Racial Promotions are being overwritten on UnitCapture (Avahz Darkwood - Post 104)
    • This is due to how the Unit Conversion is accomplished and how Racial promotions are applied. In unit conversion it creates a completely new unit, then starts to copy traits over from the old unit before deleting the old Unit. Early in the ::convert function it should probably remove all isRace promotions from the newly created unit so that the race of the original unit is applied instead. Or late in the ::convert function (when GameTurnCreated is being transfered probably) it should force a change of Race using setRace(pUnit->getRace())

Also my Svartalfar lich was still elven instead of undead (This one might belong in the bug thread).
 
The Necro-totem has issues. There is a box surrounding the head of the totem that while allowing you to see the base terrain behind it, prevents you from seeing cities, units and the like.

Use ctrl + left or right arrow.
 
Could the unit picture in the bottom left be made a little smaller.
In some cases it cuts of small part of descriptions.
Picture of elephant attached:
Civ4ScreenShot0003.JPG
Makes it hard to read how much it costs to upgrade it.
 
Could the unit picture in the bottom left be made a little smaller.
In some cases it cuts of small part of descriptions.
Picture of elephant attached:
View attachment 186190
Makes it hard to read how much it costs to upgrade it.

I prefer the larger size graphic. However, forcing it to appear on a plane BEHIND the text and/or Info balloons/notification circles would solve this problem.
 
Evangelists have no animation or sound when spreading religion. Have only tested with OO and RoK.
 
Evangelist = Disciple? (lowest level capable of spreading religion, Acolyte, Thane, Savant...)

I also noticed this behavior. The disciple just disappears and then a couple seconds later you get the game message and music. I was using FoL so it's probably not religion specific.
 
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