Gibbons puppets are illusions and illusions can only summon illusions I believe.
ok, I understand that deserts are supposed to be inhospitable, but as the Malakim, who are supposed to be desert nomads. I think there should be enough advantage to staying in the desert that you don't want to leave. I found myself terraforming my land completely, because the benefit was not enough to outweigh the problems. Please tell me I'm missing something, because it just doesn't seem right.
I just don't see how you can make a Malakim city in a desert location more productive than a grassland/plains location without really breaking the game. We've seen some ideas posted, but they're never complete solutions and there are always issues with the implementation.