FfH2 Roleplaying Games [Thread III]

There is nothing especially non-RP about that Hippus/Luchuirp game. The Ashen Veil's strength lies in deals, which while mostly meaning deals with devils fits the idea of mercenary contracts too. The Hippus aren't too discerning about whom they'll serve so long as they get paid well. The Luchuirp have since the Operskier's assault on the Illians during the ritual to summon Mulcarn capital proven to be one of the civs most willing to stand up to fight evil. Ok, they don't really fght personally, but they do what they need to to make sure there is an army to fought evil. This normallly means they rely on Golems to minimize dwarven casualties, but I could see them usng similar reasoning to rely on Angelic allies as well. They are the ones who built the Mithril Golem to get revenge on the drowned thralls that destroyed their city. The Mercurian Heralds were created by the Luchuirp's patron goddess, Nantosuelta. True, Nantosuelta lives Sucellus and Basium hates him, but Basium likely respects how Nantosuelta's action to lead Kylorin to defeat Mulcarn.
 
When you add arbitrarily rules, you need to add arbitrary rules. If you want to make a specific rule stating specifically that no one but Bannor and Elohim can Summon Basium, then you need to make a game with those arbitrary rules

In fact even better is to just make your own mod, that arbitrarily restricts everything you consider against RP, that way we won't run into arguments with people ingame

However, let me point out, that we've had games that have gone "against the lore" and had a lot of fun. I mean the best game I've had I was playing Hippus who went Ashen Veil against Luchiurp who summoned Basium. That was one of the most epic and RPed games I (and others) have ever played. But according to you we must have gone against RP and ruined the game.

And you can take this a step further, you can prevent certain civs from building certain wonders or founding certain religions, and then say "Well, this civ can't declare war against this other Civ. Cardith attacking Einon? Against RP. You could go as far as to say "What, Sheiam wanting peace? Ridiculous, they want war, they must keep on attacking, it's RP"

Food for thought,
Bill


And Hippus going AV or Lui going Basium isn't really against RP. Unless better players for Basium are present.


But hey, the same 4 or 5 of you can keep playing the same act first, explain later "RP" games. I am sure you have run off plenty of lesser players with your explanations and justifications. I mean if it's not fun, it's not fun, regardless of the arguments presented by the better players that it is.
 
And Hippus going AV or Lui going Basium isn't really against RP. Unless better players for Basium are present.


But hey, the same 4 or 5 of you can keep playing the same act first, explain later "RP" games. I am sure you have run off plenty of lesser players with your explanations and justifications. I mean if it's not fun, it's not fun, regardless of the arguments presented by the better players that it is.

Neomega, if you want an RP game with more arbitrary restrictions, they why don't you make a thread for an RP game with more arbitrary restrictions. I'll probably even join and abide by the extra arbitrary restrictions. But really, you can't be mad at a person for not following rules that were never stated. You mentioned the other RP thread, except that this is a different RP thread with different arbitrary rules. So if you want people to play with your arbitrary rules, make a thread for a game with those arbitrary rules clearly stated.

I went AV with Hippus cause I saw Hippus being corrupted and losing hope in their own skill. I've played games where I named Cardith Lorda Smeagol the Dark, and had Cardith go for Ashen Veil or Octopus Overlords. I mean, was that against RP? I mean I invented a new character as leader of the Kuriorates and had him go for evil religions. I've played several games as Einon who goes for Ashen Veil to ensure that the world will have peace. I mean, is that against RP too? Probably was according to your definition, but not to mine. So if you're going to want to play in an RP game, you better be clear about what you think RP means, cause people have their own opinions.

Peace,
Bill
 
I've played games where I named Cardith Lorda Smeagol the Dark, and had Cardith go for Ashen Veil or Octopus Overlords. I mean, was that against RP?

The fact you even need to ask is proof you don't get "it".

I mean I invented a new character as leader of the Kuriorates and had him go for evil religions. I've played several games as Einon who goes for Ashen Veil to ensure that the world will have peace. I mean, is that against RP too? Probably was according to your definition, but not to mine.

Yes, my definition, and the definition of the original RP thread that I linked too. You just don't get it.

So if you're going to want to play in an RP game, you better be clear about what you think RP means, cause people have their own opinions.

I linked to the first thread when the whole "lets RP play" concept was launched. That is what I think RP means, and really, it was not that difficult to figure out when we played. We didn't have a bunch of lawyers hashing out exactly what was RP. It was just known. It was really quite simple. I leave for 6 months, come back, all the old players are gone, and in their place are a handful of players playing standard Free-for-all but talking in old English in chat, and calling it "RP". Sometimes there was a semblance of staying in character, but most of the time it was just massive meta-meta-meta. I even remember my first game back, it was open leader, and someone chose Perpentach to lead the Sidar. Yeah, the dude tried to explain why that was RP, but the RP was an afterthought. The real idea was to get a charismatic leader for double XP for faster shades.

RP, fun, character, and storyline should come first. Meta combos, if any, should stay RP, and winning should come last.

Not, Meta, go for win, stack of doom first: then explain why it was RP after. It's dumb, it's no fun, and it's just the better players playing FFA.

I am just saying what a lot of people who don't play or quit playing would say if they cared to stick around and have a fun game or two. Of course many of them came in expecting RP, and got FFA. For the newbs, that really sucks. One of the points of RP was to let people of all skill levels play together. It really sucks to have to "define" RP. In fact, I also remember in the early games, we had people asking these questions, and our answer was, if you have to ask.... it's not RP!! It takes the fun out of RP to make a big list of what is, and what is not RP. I also remember some insta-bans of people who did non-RP things... and nobody shed a tear for people getting kicked who simply did not get it. As someone playing in a community whose goal it is to have fun, it should not have to be explained. Just play in character, and don't be a douche, and stop trying to prove your uber-FFH skills. Nobody cares how awesome you are at FFH, what we care about is how fun can you make the experience for all of us.... friend or enemy.
 
For all the criticism, if only one person is of one way, and everyone else plays the other way, then the majority have the flow of the game.

Ive seen someone new walk in, and go almost completely FFA as the dwarves. Really, to have more RP, we need more people who are RP players to join the games. Its the security dilemma. The more fun the games are = trying to get world peace. Its great, but we need a fun world, with lots of people, and alot of mutual understanding, and trust. Also, land. Leibenstraum is reason numero uno for most wars in Civ 4. (part of why Kurios do so well)
 
Im doing a three parter, perhaps more if I can get a good story behind it. Right now im going into it as pilgrims running away from a corrupt empire.

Depending on how the game goes, I will have a slightly different story, and evolve into a different civ (perhaps) during the next game. During the final (3rd game) depending on what paths have been taken, will be my ultimate goal for that game.

////

Also, usually the best games are killed half way through, because people do not wish to play a game without all the actors. I suggest that as long as 5 of the actors are in a game, that game can be continued. However, usually new games just keep being created.

If we were able to create a consensus of making one good game, and continuing it at different intervals with different people, we will get a lot more of what NeOmega is looking for.

I mean ... if you know a game will only last for one sitting, the immediate response is "im gonna own so I can leave an impression/ect" ... however if your picking up someone's half finished civ ... not only can we achieve the full tech spread and then some ... but we can just have fun with what we have. I suggest having as many dragons as possible in each of these games ... or at least for the love of god CAPTURE acheron instead of killing him :3

One good game, I jumped in at the end as the Calabim AI (who happend to summon Basium) ... while the Lanun and the Bannor were fighting.

Unfortunately, that game did not last another 5 turns ... I think that is when the RP games reached the critical mass, because there were so many people playing at once, so late in the game, that turns took forever, ect.

In fact, there were so many people, router connection problems were the only thing that kept big games from happening now. However, now I have a much more reliable internet ... so if we had those same numbers, we could get some good things going.

For me ... 7-10 people is a good number ... and I propose we continue a game as long as their are at least 5 player characters.
 
[...]
If we were able to create a consensus of making one good game, and continuing it at different intervals with different people, we will get a lot more of what NeOmega is looking for.
[...]
For me ... 7-10 people is a good number ... and I propose we continue a game as long as their are at least 5 player characters.
Seconded!
Let's have a HARDCORE RP game today. At least to see how it is when we put more attention to the story than to effectivity.
Eg. when there is a war going to be started, of course it is more efficient to make a surprise blitz-krieg. However, in most case it is MORE FUN to have tensions between leaders roleplayed before DoWing, involving discussions with possible allies, peace makers, negotiators, on border incidents etc.
I would also be nice if each of us come up with their own goals other than domination/religious/altar/culture/whatever victory.
 
Sorry for leaving, but I didn't like were the game was going. Even with the much stricter RP rules, It seemed to me that were was very little actual roleplaying, but arbitrary restrictions. A giant list of RP rules does not make an RP game - people who actually want to RP makes an RP game.
 
I don't think we were really mentioning rules, just map settings.
 
That's not exactly what I was talking about. The settings thing was just what sorta pushed me over the edge.
 
Saturday's game was nice, with a potentian for continuation - at least 5 nations are still in the game, so... maybe next week...

But, I have one remark:
I don't want to point any names here, but starting as Elohim to rush (lightbulb?) for AV and Infernal Pact AND then switching to Infernals AND leaving a former civ defenseless to be easier conquered by Heborem AND then not converting Infernals to AV only to build Mercurian Gate is, well, not particularily RPish.
 
Saturday's game was nice, with a potentian for continuation - at least 5 nations are still in the game, so... maybe next week...

But, I have one remark:
I don't want to point any names here, but starting as Elohim to rush (lightbulb?) for AV and Infernal Pact AND then switching to Infernals AND leaving a former civ defenseless to be easier conquered by Heborem AND then not converting Infernals to AV only to build Mercurian Gate is, well, not particularily RPish.

No, it's not :lol:

Neither is razing the holycity of the very religion somebody is following. I could understand if they were say, Empyrean(or even just a different religion) but razing their holycity just because someone founded it before them? Harsh.
 
[...] razing their holycity just because someone founded it before them? Harsh.
See my explanation to this even in a seperate thread on that very session.

I still see the difference between spur of the moment desperate decision which was caused by changing situation in the game, and the strategy premeditated before the game was even started.;)

It is not to blame, just for consideration.:D
 
I could of sworn the Sidar were following the Runes (enforced by me) by the time the Noctis was destroyed ... although I could be wrong.
 
I want to congratulate Pianola and Quarterblue for being the newest additions to the RP crowd.
I was idling afk for the whole day, but in around 1 1/2 hours from now I will be available for questions, comments, concerns, and most importantly ... games ^_^
 
I won't be on this Saturday, I don't have internet at my apartment right now. Guys comming to fix it on Tuesday, so I should be back next week.
 
Well, I just realized I got the wrong router, so I can't connect by desktop to the internet. I should be getting the right one later today, so a sunday game may be possible, but I probably won't make it on today until very late.
 
yea, lets try for a Sunday game.
 
I might try for a sunday game, depending on the time
 
Hmm... well oddly enough I seem to have broken my Hamachi. While I now have internet, I can't get on the network anymore. Yesterday I was kicked off in the middle of talking to Tas, and now I can't get on at all.
 
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