Well, remember what I was saying to you in the PM? Basically, since he's stepping forward, his back foot should remain in place, while the other foot moves forward to the fortify position, and the middle frame of the foot movement should be set so that the foot is about .5 Poser units above the ground, and it should be set back to where it was before.... Of course this would mean re-doing the attack animation and the death animation, but since you're going to re-do the death, it should be no big deal. As for the death, use one of the laying down poses in the Poser 5 Female pose library (they have some pretty good sprawled out ones), and tweak it to make it look more dramatically dead-like, and make sure that the body is lying ON the ground, not in the ground (like some of the pre-set ones tend to do) or floating ABOVE the ground (like your current one is). In addition, you're going to have to mark where his back foot is at the first frame, and move the entire body in the last frame so that the foot is in the same place (so that it looks like he's falling backward, not having his feet pulled out from under him). OR if you want to have him fall forward, just move the hip down and forward, rotating as needed (that's how I got the fall to the knees and topple over animation that I used on the Female ninja disguised as a geisha). Of course, all this takes some tweaking, but the quality of the finished product makes it worth it in the end.....
Speaking of which, I've almost got the first of my Mithra flavor unit pack done....