- Joined
- Jan 12, 2004
- Messages
- 1,297
This scenario is definitely one of the best that came with BTS! And the new system / planet preview screen is great. The scenario would be even better if some of the micromanagement hassle were ironed out:
1) production overflow roll over to the next item: a major improvement of civ4 was that you no longer have to micromanage to minimize lost production overflow. Could this please be fixed in FF ?
2) lost production when switching planets: if within a system you change an uncompleted item A on planet A to item B on planet B, if you change back right away it's OK. But if you want to complete item B first, when switching back to item A it starts from scratch. Could this be fixed ?
3) multiple production queue management: IMHO the main issue is the mechanics of having to select a planet on bottom right, check the build box on top right, then select item on bottom left. If there were a single click solution to determine which planet to build on and which does not require to move the mouse several times across the screen it would be great. Perhaps simply removing the build checkbox would be enough. But please don't inhibit or automate duplicate building placement, it's much more fun the way it is now, it's just the interface that needs streamlining.
4) when a system's population increases, it would be nice to have an option to make the system screen automatically pop up to let you place the new pop where you like.
1) production overflow roll over to the next item: a major improvement of civ4 was that you no longer have to micromanage to minimize lost production overflow. Could this please be fixed in FF ?
2) lost production when switching planets: if within a system you change an uncompleted item A on planet A to item B on planet B, if you change back right away it's OK. But if you want to complete item B first, when switching back to item A it starts from scratch. Could this be fixed ?
3) multiple production queue management: IMHO the main issue is the mechanics of having to select a planet on bottom right, check the build box on top right, then select item on bottom left. If there were a single click solution to determine which planet to build on and which does not require to move the mouse several times across the screen it would be great. Perhaps simply removing the build checkbox would be enough. But please don't inhibit or automate duplicate building placement, it's much more fun the way it is now, it's just the interface that needs streamlining.
4) when a system's population increases, it would be nice to have an option to make the system screen automatically pop up to let you place the new pop where you like.