This seems to be a perennial source of confusion, and I've addressed this several times before, so here goes:
We are developers. We are contracted by the publishers to make a product for them, which they own, and can do with as they please. It's not unlike the relationship that a film director has with a movie studio.
This is what I meant when I said they own the game. Firaxis doesn't own the rights to the game, Infogrames does.
In the case of Civ III, it was Infogrames' decision (and right) to use copy protection, and they decided which type to use, et cetera. It's their decision, and they want to protect their product. They have a patch for people who have conflicts with the copy protection, so once again I fail to see what the issue is.
Yes, we are a company, and yes we do need to make profits. My landlord wouldn't find it very amusing if I tried to pay my rent with good ideas for computer games. However, the idea that we don't care about quality is ludicrous. If we didn't, we'd never have released a patch in the first place, and I wouldn't participate on these forums on a daily basis answering questions and taking feedback.
There is no law that says that profits and quality are mutually exclusive principles.
Dan