Meat Wad
Chieftain
Gamespot.com interview from 15 Jun 05:
"Civilization IV Q&A - Post-E3 Questions
We came out of the E3 demo impressed, but also brimming with questions. Thankfully, senior producer Barry Caudill was happy to indulge us."
PREVIEW - Posted Jun 15, 2005 2:27 pm PT
GS: How big has the jump to 3D been, in practice? It's more than just Civ with 3D graphics, it seems. How did the team incorporate 3D graphics to streamline and improve the interface and the game? And strategy gamers always get nervous about 3D games, because some of them tend to have older systems, so what kind of machines are you looking at to run Civ IV?
BC: We had a couple of things to help out with the transition. We are using the Gamebryo engine so we can be up and running quicker without the investment of time and resources necessary to develop a new engine, and we already shipped Sid Meier's Pirates! using the same engine. That means we had a head start and we were able to start creating right away. The move to 3D allows us to really bring the world to life. Being able to handle lighting, effects, and animations in real time makes tweaking the visuals so much easier than having to prerender. We definitely don't want to alienate anyone, so we are keeping the minimum spec pretty reasonable. It will most likely be the same as for Pirates: a 1 GHz CPU, 256MB RAM, and a 32MB video card with hardware transform and lighting capabilities.
http://www.gamespot.com/pc/strategy/civilizationiv/news.html?sid=6127544&page=1
After spending the last 5 days on this site, I gather that very few laptops are able to run this puppy.
True or False?: Hardware TnL is not common in recent (last 1-2 years) laptops.
Not only that, many, if not most, of us laptops users have little to no hope of correcting this issue.
True or False?: The vid cards of many (most?) laptops are on the motherboard and, hence, cannot be replaced easily.
True or False?: The success of previous Civ titles lays not in graphic celebration, but in their horrifically addictive gameplay.
True or False?: Civ players are a distinct, unique demographic among gamers.
A. They’re not necessarily the dudes rocking Half-Life 2 on desktops.
B. Might some of them not even own desktops (gasp!)?
If this is the case, has not Firaxis/2K completely written off, “alienated” if you will, a large chunk of their demo?
Yes, yes, I’ve heard that Civ IV is a PC game. Hence, not only should I not expect to play it on my laptop, but I should circumcise myself for having bought a laptop without HARDWARE TnL, and rot in hell for writing about it on this forum. I admit it, I am worse than Hitler.
That being said, why would Firaxis publish a title completely unplayable to a sizeable chunk of their perspective customer base.
NB: Before deconstructing my wild generalizations, if someone has real demographic data on this topic, please provide. Firaxis sales and marketing, I’m talking to you, baby!
"Civilization IV Q&A - Post-E3 Questions
We came out of the E3 demo impressed, but also brimming with questions. Thankfully, senior producer Barry Caudill was happy to indulge us."
PREVIEW - Posted Jun 15, 2005 2:27 pm PT
GS: How big has the jump to 3D been, in practice? It's more than just Civ with 3D graphics, it seems. How did the team incorporate 3D graphics to streamline and improve the interface and the game? And strategy gamers always get nervous about 3D games, because some of them tend to have older systems, so what kind of machines are you looking at to run Civ IV?
BC: We had a couple of things to help out with the transition. We are using the Gamebryo engine so we can be up and running quicker without the investment of time and resources necessary to develop a new engine, and we already shipped Sid Meier's Pirates! using the same engine. That means we had a head start and we were able to start creating right away. The move to 3D allows us to really bring the world to life. Being able to handle lighting, effects, and animations in real time makes tweaking the visuals so much easier than having to prerender. We definitely don't want to alienate anyone, so we are keeping the minimum spec pretty reasonable. It will most likely be the same as for Pirates: a 1 GHz CPU, 256MB RAM, and a 32MB video card with hardware transform and lighting capabilities.
http://www.gamespot.com/pc/strategy/civilizationiv/news.html?sid=6127544&page=1
After spending the last 5 days on this site, I gather that very few laptops are able to run this puppy.
True or False?: Hardware TnL is not common in recent (last 1-2 years) laptops.
Not only that, many, if not most, of us laptops users have little to no hope of correcting this issue.
True or False?: The vid cards of many (most?) laptops are on the motherboard and, hence, cannot be replaced easily.
True or False?: The success of previous Civ titles lays not in graphic celebration, but in their horrifically addictive gameplay.
True or False?: Civ players are a distinct, unique demographic among gamers.
A. They’re not necessarily the dudes rocking Half-Life 2 on desktops.
B. Might some of them not even own desktops (gasp!)?
If this is the case, has not Firaxis/2K completely written off, “alienated” if you will, a large chunk of their demo?
Yes, yes, I’ve heard that Civ IV is a PC game. Hence, not only should I not expect to play it on my laptop, but I should circumcise myself for having bought a laptop without HARDWARE TnL, and rot in hell for writing about it on this forum. I admit it, I am worse than Hitler.
That being said, why would Firaxis publish a title completely unplayable to a sizeable chunk of their perspective customer base.
NB: Before deconstructing my wild generalizations, if someone has real demographic data on this topic, please provide. Firaxis sales and marketing, I’m talking to you, baby!