Chandrasekhar
Determined
One comment though, mostly just from a "flavor" basis. How about replacing (perhaps) Lightning with .... need a good term ... let's call it "kinetic" for now, because I don't want to call it "physical".But the idea is to represent spells that do not directly blast the foe with magical energy, they blast the environment and the environmental splatter harms the foe.
I am talking about stuff like summoning a cloud of anvils 50' over the heads of a rank of advancing Macemen, or earth elementalists ripping boulders our of the ground and hurtling them at the enemy. Or your old-fashioned mentalist using telekenesis to fling convieneintly placed basketfulls of darts, or you air elementalist calling up dust devils and flying stones, etc.
Hm... I'd be more in a support of a telekinetic type, which might involve slamming your foe with fists of force, grabbing them up into the air with pure force and dropping them, maybe ripping a person apart from the inside out... these don't necessarily cause magical effects to foes, but the means are magical, so a nullstone golem or something would be completely immune to them.
I do like the idea of lightning being an alternative to fire, though, and I know you all might not want to put in any more energy types than you have to. I'm just saying that more of them might add flavor to the mod. Hm... any plans to fill up the remaining spell sphere with spells based on these energy types?