W.i.n.t.e.r
Frozen!
More members? I doubt so- perhaps more people requesting units for fewer people to make them...
W.i.n.t.e.r said:More members? I doubt so- perhaps more people requesting units for fewer people to make them...
fe3333au said:Links to the screenshots
http://mrex.org/images/Boxart.jpg
http://mrex.org/images/Cologne.jpg
http://mrex.org/images/Cologne2.jpg
http://mrex.org/images/Countryside.jpg
I agree with the previous comments regarding the '3D-cartoony' look of the game. This is somewhat disturbing.
I hope that it is still turn-based because real-time play would, in my opinion, totally destroy the game. The shop assistant at my local computer store hinted that this may be the case ... I'm hoping that he is misinformed![]()
You mean where are the loyal civers? [] if I know.yoshi where are they
Okay, how many f-ing times do I have to say this? When people say they don't like the graphics, they mean they don't like the artwork NOT, I repeat, NOT the GRAPHICS ENGINE: what your friends don't like is the funny-looking default IMAGES--units that look like CGI cartoons, terrain that looks like it's based on the landscape in the Dragonball Z series, Advisors and Leaders that look...uh...idiotic...********...moronic...constipated, that ship with the game. Tell you friends to try a good C3C WW2 mod with realistic-looking graphics and see if they still think it's ****.deo said:If Civ IV will have 3D than it will be truly beautiful and we will have more members here!
As if you don't get enough requests already...W.i.n.t.e.r said:...perhaps more people requesting units for fewer people to make them...
Only a handfull of people made 3d units- I have been around for several years and seen more ugly c&p units in several forums to know that when a new standard is introduced this means people will use the trial and error principle- 3d began with Kinboat, Boulboulgadol and Smoking Mirror only by the end of 2002, a few years after civ3 hit the shelfs. With new 3d-ware most 3d creators will need to adapt to totally new processes and it is likely to take years before unit making is mastered well enough and in sufficient numbers and quality.deo said:And i thought the units were made first 3D and than converted to fcl.![]()
Contrary to what you say I haven't seen ANY unit U made for Civ3- there should be lots, right ?!?!? NoneBoth we and Firaxis use 3DS Max
"I won't make **** for Civ IV !!!"
W.i.n.t.e.r said:Contrary to what you say I haven't seen ANY unit U made for Civ3- there should be lots, right ?!?!? None? How come ?
deo said:Civ and real time? I must only laugh![]()
True, that's why I voiced interest in a Firaxian 3d Paperdoll Editor for civ iv:player1 fanatic said:The advantage of having 3D-unit models is that is makes easier modifing already done units.
You can for example just reskin exsiting unit and get something completly different.
Or just remove one weapon and add another (while keeping rest same).
P.S.
I've seen a lot of this in NwN mods.
Firaxis ought to include either a paperdoll editor, allowing changing clothes, equipment, armament as well as colours, and/or a way of utilizing other, non 3d units
warpstorm said:This change to 3D is in part to cut the costs for the developer. I'll let you in on a dirty little secret. These days, 3D is cheaper to do than 2D if you have a lot of animations.
Aeon221 said:I mean seriously, how many companies have you heard of that actively talked to members of the online communities to find out what they wanted in the next version?